1 //**************************************************************************
3 //** ## ## ## ## ## #### #### ### ###
4 //** ## ## ## ## ## ## ## ## ## ## #### ####
5 //** ## ## ## ## ## ## ## ## ## ## ## ## ## ##
6 //** ## ## ######## ## ## ## ## ## ## ## ### ##
7 //** ### ## ## ### ## ## ## ## ## ##
8 //** # ## ## # #### #### ## ##
10 //** Copyright (C) 1999-2006 Jānis Legzdiņš
11 //** Copyright (C) 2018-2023 Ketmar Dark
13 //** This program is free software: you can redistribute it and/or modify
14 //** it under the terms of the GNU General Public License as published by
15 //** the Free Software Foundation, version 3 of the License ONLY.
17 //** This program is distributed in the hope that it will be useful,
18 //** but WITHOUT ANY WARRANTY; without even the implied warranty of
19 //** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 //** GNU General Public License for more details.
22 //** You should have received a copy of the GNU General Public License
23 //** along with this program. If not, see <http://www.gnu.org/licenses/>.
25 //**************************************************************************
27 //** Main game header file.
29 //**************************************************************************
30 #ifndef GAMEDEFS_HEADER
31 #define GAMEDEFS_HEADER
40 # define GLuint vuint32
43 #include "../libs/core/core.h"
45 #include "gamedefs_build.h"
46 #include "gamedefs_fwd.h"
47 #include "utils/misc.h"
48 #include "../libs/vavoomc/vc_public.h"
53 #include "utils/scripts.h"
54 #include "psim/p_gameobject.h"
55 #include "level/level.h"
56 #include "textures/r_tex_public.h"
57 #include "psim/p_gameinfo.h"