descriptionfork of VaVoom Doom Engine, with some improvements (to support my mods)
ownerketmar@ketmar.no-ip.org
last changeSat, 19 Jan 2019 18:48:19 +0000 (19 20:48 +0200)
content tags
add:
README
WARNING!!! WARNING!!! WARNING!!! WARNING!!! WARNING!!! WARNING!!!

THIS IS NOT THE ORIGINAL VAVOOM SOURCE CODE. IT IS HEAVILY
MODIFIED, MAY HAVE NEW BUGS, AND ALTERED GAMEPLAY!

PLEASE, DON'T SEND BUG REPORTS TO THE ORIGINAL AUTHORS!

Ketmar Dark // Invisible Vector
ketmar@ketmar.no-ip.org

WARNING!!! WARNING!!! WARNING!!! WARNING!!! WARNING!!! WARNING!!!
shortlog
19 min ago Ketmar Darkscript: base: ui: moved controls menu to textual defini... master
88 min ago Ketmar Darkengine: turned "loader_build_pvs" on by default (we...
11 hours ago Ketmar Darkengine: fixed ACS segfault
12 hours ago Ketmar Darkengine: added some checks to script parser (for idiots...
12 hours ago Ketmar Darkvc: decorate: replaced pasta with call to decorate...
12 hours ago Ketmar Darkvc: decorate: factored out decorate argument coercer
13 hours ago Ketmar Darkengine: cosmetix in `SetState()` and `DestroyThinker()`
14 hours ago Ketmar Darkengine: generate optimised VM code for `A_Jump()` ...
18 hours ago Ketmar Darkengine: after load/save (or some other interesting...
19 hours ago Ketmar Darkengine: don't call thinkers when delta time is zero...
19 hours ago Ketmar Darkengine: checkpoint loader debug code
19 hours ago Ketmar Darkscript: don't spawn duplicate inventory items in checkp...
20 hours ago Ketmar Darkgore: it is now possible to force colored blood on...
20 hours ago Ketmar Darkengine: script: added `R_GetBloodTranslation()` API
21 hours ago Ketmar Darkengine: defaulted "r_color_distance_algo" to 1
21 hours ago Ketmar Darkengine: better save loader diagnostics
...
heads
19 min ago master
8 months ago lastlegacygl