3 * Iter Vehemens ad Necem (IVAN)
4 * Copyright (C) Timo Kiviluoto
5 * Released under the GNU General
8 * See LICENSING which should be included
9 * along with this file for more details
13 /* Compiled through wmapset.cpp */
14 cchar
*ocean::GetNameStem () const { return "ocean"; }
15 v2
ocean::GetBitmapPos (int Frame
) const { return v2(48 + ((Frame
<< 3)&~8), 48); }
16 cchar
*ocean::SurviveMessage () const { return "you manage to reach the shore"; }
17 cchar
*ocean::MonsterSurviveMessage () const { return "manages to reach the shore"; }
18 cchar
*ocean::DeathMessage () const { return "you drown"; }
19 cchar
*ocean::MonsterDeathVerb () const { return "drowns"; }
20 cchar
*ocean::ScoreEntry () const { return "drowned"; }
22 cchar
*glacier::GetNameStem () const { return "glacier"; }
23 v2
glacier::GetBitmapPos (int) const { return v2(16, 16); }
25 cchar
*desert::GetNameStem () const { return "desert"; }
26 v2
desert::GetBitmapPos (int) const { return v2(64, 16); }
28 cchar
*snow::GetNameStem () const { return "tundra"; }
29 v2
snow::GetBitmapPos (int) const { return v2(112, 16); }
31 cchar
*jungle::GetNameStem () const { return "jungle"; }
32 v2
jungle::GetBitmapPos (int) const { return v2(208, 16); }
34 cchar
*leafyforest::GetNameStem () const { return "leafy forest"; }
35 v2
leafyforest::GetBitmapPos (int) const { return v2(304, 16); }
37 cchar
*evergreenforest::GetNameStem () const { return "evergreen forest"; }
38 v2
evergreenforest::GetBitmapPos (int) const { return v2(352, 16); }
40 cchar
*steppe::GetNameStem () const { return "steppe"; }
41 v2
steppe::GetBitmapPos (int) const { return v2(160, 16); }
43 cchar
*attnam::GetNameStem () const { return "migthy cathedral reaching the clouds"; }
44 v2
attnam::GetBitmapPos (int) const { return v2(0, 48); }
45 int attnam::GetAttachedDungeon () const { return ATTNAM
; }
47 cchar
*elpuricave::GetNameStem () const { return "hideous cave entry radiating pure evil"; }
48 v2
elpuricave::GetBitmapPos (int) const { return v2(16, 48); }
49 int elpuricave::GetAttachedDungeon () const { return ELPURI_CAVE
; }
51 cchar
*newattnam::GetNameStem () const { return "primitive village"; }
52 v2
newattnam::GetBitmapPos (int) const { return v2(16, 64); }
53 int newattnam::GetAttachedDungeon () const { return NEW_ATTNAM
; }
55 cchar
*underwatertunnel::GetNameStem () const { return "entrance to an underwater tunnel"; }
56 v2
underwatertunnel::GetBitmapPos (int) const { return v2(32, 64); }
57 int underwatertunnel::GetAttachedDungeon () const { return UNDER_WATER_TUNNEL
; }
59 cchar
*underwatertunnelexit::GetNameStem () const { return "exit from an underwater tunnel"; }
60 v2
underwatertunnelexit::GetBitmapPos (int) const { return v2(32, 64); }
61 int underwatertunnelexit::GetAttachedDungeon () const { return UNDER_WATER_TUNNEL
; }
63 int ocean::GetWalkability () const { return ANY_MOVE
&~WALK
; }
66 const char *mondedr::GetNameStem () const { return "hidden village"; }
67 v2
mondedr::GetBitmapPos (int) const { return v2(16, 64); }
68 int mondedr::GetAttachedDungeon () const { return MONDEDR
; }
71 const char *muntuo::GetNameStem () const { return "isolated, ruined temple"; }
72 v2
muntuo::GetBitmapPos (int) const { return v2(80, 96); }
73 int muntuo::GetAttachedDungeon () const { return MUNTUO
; }