lol; whips ARE breakable now
[k8-i-v-a-n.git] / script / teams.dat
blob390a988a3e61ff05b500067c749f7a82de5999fa
1 /*
2 * Description of hard-coded teams:
3 * 0 == PLAYER_TEAM == Player and pets
4 * 1 == MONSTER_TEAM == Monsters, default relation to other teams == hostile
5 * 2 == ATTNAM_TEAM == Residents of Attnam
6 * 3 == SUMO_TEAM == Huang Ming Pong during an arena figth
7 * 4 == VALPURUS_ANGEL_TEAM
8 * 5 == GC_SHOPKEEPER_TEAM == shopkeeper in GC
9 * 6 == IVAN_TEAM == Ivan the Communist team
10 * 7 == NEW_ATTNAM_TEAM == natives and ostriches of New Attnam
11 * 8 == COLONIST_TEAM == colonists of New Attnam
12 * 9 == TOURIST_GUIDE_TEAM == dummy team which holds the village elder, who tourists follow
13 * 10 == TOURIST_TEAM == tourists of New Attnam
14 * 11 == BETRAYED_TEAM == pets which the player has angered
15 * 12 == MONDEDR_TEAM
16 * 13 == KHARAZ_ARAD_TEAM
17 * 14 == FORESTMAN_TEAM
18 * 15 == SOLICITUS_TEAM
19 * 16 == MORBE_TEAM
20 * 17 == XINROCH_TOMB_ENTRY_TEAM == The dudes in the tomb entrance of the Xinroch Tomb story arc
21 * 18 == XINROCH_TOMB_NECRO_TEAM == Necro chamber operators in Xinroch's tomb
22 * 19 == XINROCH_TOMB_KAMIKAZE_DWARF_TEAM == the fanatics in the gas chambers
23 * 20 == PRISONER_TEAM == prisoners in the Cathedral Cellar
27 //don't need this anymore
28 //Teams = 17;
30 Team PLAYER_TEAM;
32 Name = "Player";
35 Team MONSTER_TEAM;
37 Name = "Monster";
38 Relation PLAYER_TEAM, HOSTILE; // don't really need this, 'cause monsters are forced hostile to everyone
41 Team ATTNAM_TEAM;
43 Name = "Attnam";
44 Relation PLAYER_TEAM, UNCARING;
45 KillEvilness = 50;
48 Team SUMO_TEAM;
50 Name = "Sumo";
51 Relation PLAYER_TEAM, HOSTILE;
54 Team VALPURUS_ANGEL_TEAM; /* Spawned hostile angels */
56 Name = "Valpurus Angel";
57 Relation PLAYER_TEAM, HOSTILE;
58 Relation MONSTER_TEAM, UNCARING;
61 Team GC_SHOPKEEPER_TEAM; /* Dungeon shopkeepers */
63 Name = "Shopkeeper";
64 Relation MONSTER_TEAM, UNCARING;
65 KillEvilness = 100;
68 Team IVAN_TEAM;
70 Name = "Ivan";
71 KillEvilness = 100;
74 Team NEW_ATTNAM_TEAM;
76 Name = "New Attnam";
77 KillEvilness = 50;
80 Team COLONIST_TEAM;
82 Name = "Colonist";
83 Relation NEW_ATTNAM_TEAM, FRIEND;
86 Team TOURIST_GUIDE_TEAM;
88 Name = "Tourist Guide";
89 Relation NEW_ATTNAM_TEAM, FRIEND;
90 Relation COLONIST_TEAM, FRIEND;
91 KillEvilness = 50;
94 Team TOURIST_TEAM;
96 Name = "Tourist";
97 Relation NEW_ATTNAM_TEAM, FRIEND;
98 Relation COLONIST_TEAM, FRIEND;
99 KillEvilness = 10;
102 Team BETRAYED_TEAM;
104 Name = "Betrayed";
105 Relation PLAYER_TEAM, HOSTILE;
106 KillEvilness = 10;
109 Team MONDEDR_TEAM;
111 Name = "Mondedr";
112 Relation PLAYER_TEAM, FRIEND;
113 KillEvilness = 50;
116 Team KHARAZ_ARAD_TEAM;
118 Name = "Kharaz Arad";
119 Relation PLAYER_TEAM, FRIEND;
120 KillEvilness = 50;
123 Team FORESTMAN_TEAM;
125 Name = "Forestman";
126 Relation MONSTER_TEAM, UNCARING;
127 KillEvilness = 50;
130 Team SOLICITUS_TEAM;
132 Name = "Solicitus";
133 Relation MONSTER_TEAM, UNCARING;
134 KillEvilness = 50;
137 Team MORBE_TEAM;
139 Name = "Morbe";
140 Relation MONSTER_TEAM, UNCARING;
141 KillEvilness = 50;
144 Team XINROCH_TOMB_ENTRY_TEAM;
146 Name = "Xinroch Entry";
147 Relation PLAYER_TEAM, UNCARING;
148 KillEvilness = 50;
151 Team XINROCH_TOMB_NECRO_TEAM;
153 Name = "Xinroch Necro";
154 Relation MONSTER_TEAM, UNCARING;
155 KillEvilness = 50;
158 Team XINROCH_TOMB_KAMIKAZE_DWARF_TEAM;
160 Name = "Xinroch Kamikaze";
161 Relation MONSTER_TEAM, UNCARING;
162 KillEvilness = 100;
165 Team PRISONER_TEAM;
167 Name = "Prisoners";
168 Relation PLAYER_TEAM, UNCARING;
169 Relation MONSTER_TEAM, UNCARING;
170 KillEvilness = 100;