1 superkawai
/* meleeweapon-> */
3 StrengthModifier
= 100; /*200;*/
4 FormModifier
= 1500; /*225;*/
9 CanBeGeneratedInContainer
= true
;
11 WeaponCategory
= LARGE_SWORDS
;
12 IsMaterialChangeable
= false
;
13 DefaultMainVolume
= 100;/*150;*/
14 DefaultSecondaryVolume
= 40;/*60;*/
15 Adjective
= "ancient";
16 NameSingular
= "katana";
17 UsesLongAdjectiveArticle
= true
;
18 PostFix
= "named SuperKawai";
19 Alias
== "SuperKawai";
20 ArticleMode
= FORCE_THE
;
21 MainMaterialConfig
== ILLITHIUM
;
22 SecondaryMaterialConfig
== RUBY
;
23 BaseEmitation
= rgb24
(150, 120, 90);
24 IsPolymorphable
= false
;
26 //BaseEnchantment
= 16;
29 CanBeMirrored
= false
;
31 CanBeEnchanted
= false
;
33 WieldedBitmapPos
= 176, 112;
35 EnchantmentMinusChance
= 0;
36 EnchantmentPlusChance
= 16;
38 PoisonResistance
= 90;
39 ElectricityResistance
= 90;
43 DamageFlags
= SLASH|PIERCE
;
44 GearStates
= HASTE|INFRA_VISION|ESP|POLYMORPH_CONTROL|TELEPORT_CONTROL|GAS_IMMUNITY|LEVITATION
;
51 BeamEffect
= BEAM_FIRE_BALL
;
52 //BreakEffectRangeSquare
= 0;
53 //IsKamikazeWeapon
= true
;
54 BreakMsg
= "turns into a fiery ball of rapidly expanding plasma";
56 AffectsPerception
= true
;
57 //BaseEnchantment
= 1;