1 smite
/* meleeweapon-> */
3 StrengthModifier
= 150;
8 DefaultMainVolume
= 450;
9 DefaultSecondaryVolume
= 375;
10 WeaponCategory
= BLUNT_WEAPONS
;
11 NameSingular
= "mace";
12 PostFix
= "named Smite";
13 MainMaterialConfig
== METEORIC_STEEL
;
14 SecondaryMaterialConfig
== EBONY_WOOD
;
15 Roundness
= 30; /* we count the handle, too */
18 ArticleMode
= FORCE_THE
;
22 AttachedGod
= CRUENTUS
;
23 WieldedBitmapPos
= 160, 192;
24 EnchantmentPlusChance
= 2;
31 WieldedBitmapPos
= 176, 192;
32 EnchantmentPlusChance
= 4;