3 DefaultArmStrength
= 8;
6 DefaultPerception
= 20;
7 DefaultIntelligence
= 6;
12 TorsoBitmapPos
= 256, 96;
13 HostileReplies
== "@Dd yaps in fury.";
14 FriendlyReplies
== "@Dd yaps gleefully.";
16 SkinColor
= rgb16
(180, 100, 40);
17 TorsoMainColor
= rgb16
(239, 239, 220); /* the tail */
22 BaseBiteStrength
= 425;
23 CanBeGenerated
= true
;
24 CWeaponSkillHits
== 100;
25 ClassStates
= INFRA_VISION
;
26 FleshMaterial
= FOX_FLESH
;
28 DeathMessage
= "@Dd is killed.";
29 BaseEmitation
= rgb24
(150, 120, 90);