3 DefaultArmStrength
= 12;
4 DefaultLegStrength
= 12;
8 DefaultPerception
= 20;
9 DefaultIntelligence
= 10;
10 HeadBitmapPos
= 112, 464;
11 TorsoBitmapPos
= 48, 224;
12 ArmBitmapPos
= 80, 64;
13 LegBitmapPos
= 16, 160;
14 //!ClothColor
= rgb16
(100, 50, 50);
15 BodyArmor
= HARDENED_LEATHER bodyarmor
(PLATE_MAIL
);
16 Cloak
= HARDENED_LEATHER HARDENED_LEATHER cloak
;
17 RightWielded
= meleeweapon
(DAGGER
);
18 LeftWielded
= maingauche
;
19 //!KnownCWeaponSkills
== SMALL_SWORDS
;
20 KnownCWeaponSkills
= { 2, SMALL_SWORDS
, SHIELDS
; }
21 CWeaponSkillHits
= { 2, 500, 500; }
22 RightSWeaponSkillHits
= 15;
23 LeftSWeaponSkillHits
= 15;
25 ClothColor
= rgb16
(80, 80, 160);
27 NameSingular
= "assassin";
28 CanBeGenerated
= true
;
29 HostileReplies
== "\"Trying to reason me with diplomacy won't work on me.\"";
30 FriendlyReplies
== "\"Eh, gets the job done..\"";
32 AttachedGod
= CLEPTIA
;
34 ClassStates
= INFRA_VISION
;
36 TotalVolume
= 45000; // k8