moved almost all hardcoded constants to "define.dat"
[k8-i-v-a-n.git] / src / game / materset.cpp
blobdb7220bc6d3d90073f313ed357ca40761630214f
1 /*
3 * Iter Vehemens ad Necem (IVAN)
4 * Copyright (C) Timo Kiviluoto
5 * Released under the GNU General
6 * Public License
8 * See LICENSING which should be included
9 * along with this file for more details
13 #define __FILE_OF_STATIC_MATERIAL_PROTOTYPE_DEFINITIONS__
15 #include "proto.h"
16 #include "materia.h"
17 #include "database.h"
19 EXTENDED_SYSTEM_SPECIALIZATIONS(material)(0, 0, 0, "material");
21 #include "materias.h"
23 #undef __FILE_OF_STATIC_MATERIAL_PROTOTYPE_DEFINITIONS__
25 #include "char.h"
26 #include "confdef.h"
27 #include "message.h"
28 #include "fesave.h"
29 #include "feparse.h"
30 #include "fluid.h"
31 #include "smoke.h"
32 #include "bitmap.h"
33 #include "game.h"
34 #include "rawbit.h"
35 #include "whandler.h"
36 #include "rain.h"
38 #include "materia.cpp"
39 #include "materias.cpp"
40 #include "fluid.cpp"
41 #include "smoke.cpp"
42 #include "rain.cpp"