moved almost all hardcoded constants to "define.dat"
[k8-i-v-a-n.git] / src / game / items / item_skull.cpp
blob40dff2694e7b3e184d4eab7cde2772ccd37815df
1 #ifdef HEADER_PHASE
2 ITEM(skull, item)
4 virtual truth IsBodyPart () const { return true; }
5 virtual truth IsASkull () const { return true; }
6 };
7 #endif