moved almost all hardcoded constants to "define.dat"
[k8-i-v-a-n.git] / src / game / items / item_headofelpuri.cpp
blob1412619aa0cd40194d85f15ea1ac092451895aa0
1 #ifdef HEADER_PHASE
2 ITEM(headofelpuri, item) // can't wear equipment, so not "head"
4 public:
5 virtual truth IsHeadOfElpuri() const { return true; }
6 virtual truth IsConsumable() const { return false; }
7 virtual void Be() { }
8 };
9 #endif