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HEAD
moved almost all hardcoded constants to "define.dat"
[k8-i-v-a-n.git]
/
src
/
game
/
charsset.cpp
blob
c102f4b44144783b4c1f24c3e7120411a26b6fcf
1
/*
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*
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* Iter Vehemens ad Necem (IVAN)
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* Copyright (C) Timo Kiviluoto
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* Released under the GNU General
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* Public License
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*
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* See LICENSING which should be included
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* along with this file for more details
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*
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*/
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#include
"stack.h"
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#include
"message.h"
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#include
"actions.h"
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#include
"wterras.h"
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#include
"rawbit.h"
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#include
"team.h"
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#include
"iconf.h"
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#include
"god.h"
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#include
"felist.h"
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#include
"miscitem.h"
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#include
"gear.h"
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#include
"confdef.h"
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#include
"room.h"
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#include
"game.h"
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#include
"graphics.h"
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#include
"materias.h"
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#include
"bitmap.h"
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#include
"lterras.h"
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#include
"fesave.h"
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#include
"feparse.h"
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#include
"traps.h"
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#include
"iloops.h"
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#include
"balance.h"
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#include
"human.h"
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#include
"database.h"
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#include
"nonhuman.h"
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#include
"human.cpp"
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#include
"nonhuman.cpp"