2 # WARNING! SHITTY CODE!
5 defines
="-DSGAME_SHOTS_IPU -DWIZARD -DLOCAL_SAVES"
6 cflags
="-Wno-narrowing -Isrc/felib"
13 if [ "z$2" != "z" ]; then
14 pkg-config
--silence-errors $1 --atleast-version=$2
16 pkg-config
--silence-errors $1
18 if [ "$?" = "0" ]; then
19 cflags
="${cflags} `pkg-config $1 --cflags`"
20 lflags
="${lflags} `pkg-config $1 --libs`"
21 #echo "MSG: package '$1' found"
24 #echo "MSG: no package '$1'"
32 # $3: use gcc if not empty
36 obj
=`basename $2 .cpp`
37 obj
=`basename $obj .c`
41 objects
="${objects} ${obj}"
42 gcc
-pipe -c -O2 -Wall -Wno-misleading-indentation -Isrc/game
${defines} ${cflags} -o ${obj} "$1/$2"
43 if [ "$?" != "0" ]; then
44 echo "FATAL: compilation failed!"
52 g
++ -pipe -s -o ivan
${objects} ${lflags}
53 if [ "$?" != "0" ]; then
54 echo "FATAL: linking failed!"
61 if [ "$have_package" != "tan" ]; then
62 echo "FATAL: you need SDL development package installed, version 1.2 or above!"
66 find_package SDL_mixer
1.2
67 if [ "$have_package" != "tan" ]; then
68 echo "MSG: no SDL_mixer package found, sound disabled"
69 defines
="${defines} -DDISABLE_SOUND"
71 echo "MSG: sound support enabled"
74 find_package imlib2
1.4
75 if [ "$have_package" = "tan" ]; then
76 defines
="${defines} -DHAVE_IMLIB2"
77 echo "MSG: imlib2 found"
81 if [ "$have_package" = "tan" ]; then
82 defines
="${defines} -DUSE_ZLIB"
83 echo "MSG: compressed saves enabled"
87 if [ "$have_package" = "tan" ]; then
88 echo "MSG: OpenGL renderer enabled"
90 echo "MSG: OpenGL renderer disabled"
91 defines
="${defines} -DDISABLE_OPENGL"
95 if [ "$have_package" = "tan" ]; then
96 echo "MSG: ALSA silencing enabled"
97 defines
="${defines} -DENABLE_ALSA"
101 #find_package libpng 1.5
102 #if [ "$have_package" = "tan" ]; then
103 # defines="${defines} -DHAVE_LIBPNG"
107 mkdir _build
2>/dev
/null
109 compile src
/felib bitmap.cpp
110 compile src
/felib config.cpp
111 compile src
/felib feerror.cpp
112 compile src
/felib feio.cpp
113 compile src
/felib felist.cpp
114 compile src
/felib femain.cpp
115 compile src
/felib femath.cpp
116 compile src
/felib festring.cpp
117 compile src
/felib fetime.cpp
118 compile src
/felib graphics.cpp
119 compile src
/felib hscore.cpp
120 compile src
/felib rawbit.cpp
121 compile src
/felib fesave.cpp
122 compile src
/felib whandler.cpp
123 compile src
/felib regex.c
125 compile src
/game ivancommon.cpp
126 compile src
/game actset.cpp
127 compile src
/game areaset.cpp
128 compile src
/game charset.cpp
129 compile src
/game charsset.cpp
130 compile src
/game
command.cpp
131 compile src
/game coreset.cpp
132 compile src
/game dataset.cpp
133 compile src
/game dungeon.cpp
134 compile src
/game game.cpp
135 compile src
/game godset.cpp
136 compile src
/game iconf.cpp
137 compile src
/game id.cpp
138 compile src
/game igraph.cpp
139 compile src
/game itemset.cpp
140 compile src
/game levelset.cpp
141 compile src
/game main.cpp
142 compile src
/game materset.cpp
143 compile src
/game message.cpp
144 compile src
/game object.cpp
145 compile src
/game roomset.cpp
146 compile src
/game
script.cpp
147 compile src
/game slotset.cpp
148 compile src
/game trapset.cpp
149 compile src
/game wmapset.cpp
150 compile src
/game wskill.cpp