1 Extend bodyarmor
/* armor-> */
5 StrengthModifier
= 225;
7 DefaultMainVolume
= 5000;
10 NameSingular
= "dragon";
12 Alias
== "dragon cuirass";
14 MainMaterialConfig
= { 4, DRAGON_HIDE
, MITHRIL
, OCTIRON
, DAMASCUS_STEEL
;}
15 MaterialConfigChances
= { 4, 10, 4, 2, 1; }
16 InElasticityPenaltyModifier
= 20;
17 EnchantmentPlusChance
= 5;
18 TorsoArmorBitmapPos
= 5, 576;
19 ArmArmorBitmapPos
= 80, 416;
20 AthleteArmArmorBitmapPos
= 80, 448;
21 LegArmorBitmapPos
= 16, 416;