1 eptyron
/* meleeweapon-> */
6 DefaultMainVolume
= 150;
7 DefaultSecondaryVolume
= 400;
10 StrengthModifier
= 100;
11 Adjective
= "blasphemous";
12 ArticleMode
= FORCE_THE
;
14 PostFix
= "named Eptyron";
15 MainMaterialConfig
= { 7, LEAD
, TIN
, COPPER
, BRONZE
, IRON
, STEEL
, MITHRIL
; }
16 SecondaryMaterialConfig
= { 7, BIRCH_WOOD
, OAK_WOOD
, TEAK_WOOD
, EBONY_WOOD
, BRONZE
, IRON
, STEEL
; }
17 MaterialConfigChances
= { 7, 500, 1000, 750, 100, 25, 25, 5; }
22 AttachedGod
= LORICATUS
;
23 WieldedBitmapPos
= 160, 176;
24 EnchantmentPlusChance
= 2;
27 BaseEmitation
= rgb24
(100, 140, 100);
34 WieldedBitmapPos = 176, 176;
35 MainMaterialConfig = { 5, IRON, STEEL, METEORIC_STEEL, MITHRIL, ADAMANT; }
36 SecondaryMaterialConfig = { 5, OAK_WOOD, TEAK_WOOD, EBONY_WOOD, MITHRIL, ADAMANT; }
37 MaterialConfigChances = { 5, 25, 100, 25, 25, 10; }
38 EnchantmentPlusChance = 10;
43 taiaha
/* meleeweapon-> */
49 WeaponCategory
= POLE_ARMS
;
50 StrengthModifier
= 80;
53 DefaultMainVolume
= 100;
54 DefaultSecondaryVolume
= 1500;
55 NameSingular
= "taiaha";
56 MainMaterialConfig
= { 8, OAK_WOOD
, TEAK_WOOD
, EBONY_WOOD
, RATA_WOOD
, BONE
, NEPHRITE
, OMMEL_BONE
, OMMEL_TOOTH
; }
57 SecondaryMaterialConfig
== KAURI_WOOD
;
58 MaterialConfigChances
= { 8, 250, 200, 100, 100, 400, 100, 25, 10; }
61 AttachedGod
= INFUSCOR
;
62 WieldedBitmapPos
= 160, 96;
63 EnchantmentPlusChance
= 15;
69 IsKamikazeWeapon
= true
;
70 BreakMsg
= "shatters to smithereens in an enormous explosion";
71 TeleportPriority
= 1000;
77 WieldedBitmapPos
= 176, 96;
78 MainMaterialConfig
= { 7, BONE
, EBONY_WOOD
, RATA_WOOD
, NEPHRITE
, SAPPHIRE
, RUBY
, DIAMOND
; }
79 MaterialConfigChances
= {7, 150, 25, 25, 25, 5, 5, 5; }
80 EnchantmentPlusChance
= 30;
85 lynslag
/* meleeweapon-> */
89 WeaponCategory
= SMALL_SWORDS
;
90 DefaultMainVolume
= 50;
91 DefaultSecondaryVolume
= 45;
94 StrengthModifier
= 75;
95 NameSingular
= "rapier";
96 PostFix
= "named Lynslag";
98 MainMaterialConfig
== MITHRIL
;
99 SecondaryMaterialConfig
== SAPPHIRE
;
100 MaterialConfigChances
= { 6, 100, 90, 80, 70, 25, 4; }
102 AttachedGod
= LEGIFER
;
103 WieldedBitmapPos
= 149, 449;
104 EnchantmentPlusChance
= 2;
105 DamageFlags
= PIERCE
;
111 WieldedBitmapPos
= 166, 449;
112 EnchantmentPlusChance
= 6;
117 thievesgirdle
/* armor-> (belt) */
121 WeaponCategory
= WHIPS
;
123 DefaultMainVolume
= 250;
124 StrengthModifier
= 100;
126 NameSingular
= "thieves' girdle";
128 MainMaterialConfig
= { 4, HARDENED_LEATHER
, TROLL_HIDE
, NYMPH_HAIR
, OMMEL_HAIR
; }
129 MaterialConfigChances
= { 4, 1500, 500, 250, 100; }
131 FormModifier
= 10; /* this is multiplied by MainMaterial's flexibility */
132 WieldedBitmapPos
= 160, 224;
133 BeltBitmapPos
= 48, 432;
135 EnchantmentPlusChance
= 10;
137 IsSadistWeapon
= true
;
138 AffectsDexterity
= true
;
139 AffectsAgility
= true
;
146 MainMaterialConfig
= { 5, TROLL_HIDE
, NYMPH_HAIR
, OMMEL_HAIR
, DRAGON_HIDE
, SPIDER_SILK
; }
147 MaterialConfigChances
= { 5, 0, 0, 50, 25, 5; }
149 EnchantmentPlusChance
= 20;
150 BeltBitmapPos
= 48, 512;