3 * Iter Vehemens ad Necem (IVAN)
4 * Copyright (C) Timo Kiviluoto
5 * Released under the GNU General
8 * See LICENSING which should be included
9 * along with this file for more details
16 * This file contains SPOILERS, which might ruin your IVAN experience
17 * totally. Also, editing anything can DESTROY GAME BALANCE or CAUSE
18 * OBSCURE BUGS if you don't know what you're doing. So from here on,
19 * proceed at your own risk!
22 /* Numerical material data loaded during game startup */
27 /* Obligatory: StrengthValue */
28 /* Obligatory: ConsumeType */
29 /* Obligatory: Density */
30 /* Obligatory: Color */
34 ConsumeWisdomLimit
= NO_LIMIT
;
35 /* Obligatory: NameStem */
36 /* NameStem by default: AdjectiveStem */
37 Effect
= EFFECT_NOTHING
;
38 ConsumeEndMessage
= CEM_NOTHING
;
39 HitMessage
= HM_NOTHING
;
44 /* DigProductMaterial defaults to Configs */
45 /* Obligatory: AttachedGod */
46 StepInWisdomLimit
= NO_LIMIT
;
49 HardenedMaterial
= NONE
;
50 SoftenedMaterial
= NONE
;
51 IntelligenceRequirement
= 0;
52 CommonFlags
= IS_ABSTRACT|CAN_BE_WISHED|CAN_BE_MIRRORED
;
55 BodyFlags
= USE_MATERIAL_ATTRIBUTES
;
56 InteractionFlags
= CAN_DISSOLVE
;
58 DisablesPanicWhenConsumed
= false
;
63 Include
"materials/solid.dat";
64 Include
"materials/organic.dat";
65 Include
"materials/gas.dat";
66 Include
"materials/liquid.dat";
67 Include
"materials/flesh.dat";
68 Include
"materials/powder.dat";
69 Include
"materials/ironalloy.dat";