1 justifier
/* meleeweapon-> */
5 WeaponCategory
= LARGE_SWORDS
;
6 DefaultMainVolume
= 200;
7 DefaultSecondaryVolume
= 100;
10 StrengthModifier
= 275;
12 IsMaterialChangeable
= false
;
13 NameSingular
= "broadsword";
15 PostFix
= "named Valpurus's Justifier";
16 ArticleMode
= FORCE_THE
;
17 MainMaterialConfig
== VALPURIUM
;
18 SecondaryMaterialConfig
== VALPURIUM
;
19 IsPolymorphable
= false
;
26 CanBeEnchanted
= false
;
27 GearStates
= HASTE|INFRA_VISION|ESP|POLYMORPH_CONTROL|TELEPORT_CONTROL
;
28 AttachedGod
= VALPURUS
;
29 WieldedBitmapPos
= 160, 16;
31 DamageFlags
= SLASH|PIERCE
;