6 DefaultMainVolume
= 50;
7 NameSingular
= "gas grenade";
9 AttachedGod
= CRUENTUS
;
12 MainMaterialConfig
== IRON
;
13 SecondaryMaterialConfig
= { 4, MUSTARD_GAS
, SKUNK_SMELL
, FART
, MAGIC_VAPOUR
; }
14 MaterialConfigChances
= { 4, 50, 10, 1, 10; }
15 Adjective
= "dwarven";
16 Alias
== "gas grenade";
17 IsThrowingWeapon
= true
;
18 ThrowItemTypes
= THROW_GAS_GRENADE
;