1 can
/* materialcontainer-> */
6 DefaultMainVolume
= 50;
7 DefaultSecondaryVolume
= 500;
9 /* BitmapPos depends on being full or not */
12 /* Adjective and PostFix overridden */
13 MainMaterialConfig
== IRON
;
14 SecondaryMaterialConfig
= {10 , BANANA_FLESH
, SCHOOL_FOOD
, MUSHROOM_FLESH
, PEA_SOUP
, OMMEL_CERUMEN
, OMMEL_SNOT
, FLOATING_EYE_FLESH
, CAT_FLESH
, RAT_FLESH
, PINEAPPLE_FLESH
; }
15 MaterialConfigChances
= { 10, 750, 5, 25, 25, 10, 10, 25, 20, 20, 100; }
18 WieldedBitmapPos
= 176, 144;