data dirs renamed
[k8-i-v-a-n.git] / script / items / bone.dat
blob3637a9d40ee9c98ad136c61cfa4b7bfab4e56fc4
1 bone
3 DefaultSize = 50;
4 Possibility = 250;
5 WeaponCategory = BLUNT_WEAPONS;
6 DefaultMainVolume = 500;
7 StrengthModifier = 80;
8 BitmapPos = 16, 240;
9 FormModifier = 25;
10 Category = MISC;
11 NameSingular = "bone";
12 MainMaterialConfig = { 2, BONE, OMMEL_BONE; }
13 MaterialConfigChances = { 2, 100, 1; }
14 Roundness = 20;
15 IsTwoHanded = true;
16 AttachedGod = MORTIFER;
17 WieldedBitmapPos = 160, 336;
18 IsValuable = false;