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[k8-i-v-a-n.git] / script / glterras / solidterrain.dat
blobc646eeab791c7219ee67c52a30874e6b1a26b68e
1 solidterrain /* glterrain-> */
3 Walkability = WALK|FLY|ETHEREAL;
5 IsAbstract = true;
7 Config DARK_GRASS_TERRAIN;
9 OKVisualEffects = MIRROR|FLIP|ROTATE;
10 MainMaterialConfig == DARK_GRASS;
11 NameSingular = "ground";
12 BitmapPos = 16, 16;
15 Config DEAD_GRASS_TERRAIN;
17 OKVisualEffects = MIRROR|FLIP|ROTATE;
18 MainMaterialConfig == DEAD_GRASS;
19 NameSingular = "ground";
20 BitmapPos = 16, 16;
23 Config FLOOR;
25 OKVisualEffects = MIRROR|FLIP|ROTATE;
26 MainMaterialConfig == GRAVEL;
27 NameSingular = "floor";
28 BitmapPos = 0, 0;
31 Config GRASS_TERRAIN;
33 OKVisualEffects = MIRROR|FLIP|ROTATE;
34 MainMaterialConfig == GRASS;
35 NameSingular = "ground";
36 BitmapPos = 16, 16;
39 Config GROUND;
41 OKVisualEffects = MIRROR|FLIP|ROTATE;
42 MainMaterialConfig == GRAVEL;
43 NameSingular = "floor";
44 BitmapPos = 0, 0;
47 Config LANDING_SITE;
49 MainMaterialConfig == GRASS;
50 MaterialColorB = rgb16(230, 230, 230);
51 UsesLongAdjectiveArticle = true;
52 Adjective = "ostrich";
53 NameSingular = "landing site";
54 BitmapPos = 32, 16;
55 ShowMaterial = false;
58 Config PARQUET;
60 MainMaterialConfig == FIR_WOOD;
61 NameSingular = "floor";
62 BitmapPos = 32, 0;
63 BorderTilePriority = 100;
66 Config SAND_TERRAIN;
68 OKVisualEffects = MIRROR|FLIP|ROTATE;
69 MainMaterialConfig == SAND;
70 NameSingular = "ground";
71 BitmapPos = 32, 32;
74 Config SNOW_TERRAIN;
76 OKVisualEffects = MIRROR|FLIP|ROTATE;
77 MainMaterialConfig == SNOW;
78 NameSingular = "ground";
79 BitmapPos = 16, 16;