3 DefaultArmStrength
= 10;
6 DefaultPerception
= 24;
7 DefaultIntelligence
= 7;
12 TorsoBitmapPos
= 224, 0;
13 HostileReplies
== "@Dd growls madly.";
14 FriendlyReplies
== "@Dd growls happily.";
16 /* SkinColor overridden */
17 NameSingular
= "wolf";
18 NamePlural
= "wolves";
19 BaseBiteStrength
= 600;
20 CanBeGenerated
= true
;
21 CWeaponSkillHits
== 200;
22 ClassStates
= INFRA_VISION
;
23 FleshMaterial
= WOLF_FLESH
;