3 DefaultArmStrength
= 6;
6 DefaultPerception
= 18;
7 DefaultIntelligence
= 5;
12 TorsoBitmapPos
= 128, 0;
13 HostileReplies
== "@Dd grawls.";
14 FriendlyReplies
== "@Dd discusses philosophy with you.";
16 SkinColor
= rgb16
(80, 80, 80);
18 NameSingular
= "skunk";
19 AttackStyle
= USE_HEAD
;
20 BaseBiteStrength
= 350;
21 CanBeGenerated
= true
;
22 KnownCWeaponSkills
== BITE
;
23 CWeaponSkillHits
== 100;
24 FleshMaterial
= SKUNK_FLESH
;
27 TorsoMainColor
= rgb16
(220, 220, 220);
28 PoisonResistance
= 10;
30 ClassStates
= GAS_IMMUNITY
;