3 DefaultArmStrength
= 20;
6 DefaultPerception
= 24;
7 DefaultIntelligence
= 7;
12 TorsoBitmapPos
= 576, 0;
13 HostileReplies
== "@Dd growls furiously.";
14 FriendlyReplies
== "@Dd growls happily.";
16 SkinColor
= rgb16
(200, 200, 112);
17 NameSingular
= "lion";
18 AttackStyle
= USE_HEAD
;
19 BaseBiteStrength
= 800;
20 CanBeGenerated
= true
;
21 KnownCWeaponSkills
== BITE
;
22 CWeaponSkillHits
== 200;
23 FleshMaterial
= LION_FLESH
;
24 DeathMessage
= "@Dd growls and is slain.";
26 AutomaticallySeen
= true
;