3 DefaultArmStrength
= 2;
6 DefaultPerception
= 12;
7 DefaultIntelligence
= 5;
12 TorsoBitmapPos
= 112, 0;
13 HostileReplies
== "@Dd ignores you.";
14 FriendlyReplies
== "@Dd ignores you.";
16 SkinColor
= rgb16
(180, 160, 130);
18 NameSingular
= "hedgehog";
19 AttackStyle
= USE_HEAD
;
20 BaseBiteStrength
= 300;
21 CanBeGenerated
= true
;
22 KnownCWeaponSkills
== BITE
;
23 CWeaponSkillHits
== 20;
24 FleshMaterial
= HEDGEHOG_FLESH
;
26 AutomaticallySeen
= true
;
28 //LevelTags
:= { "UT level 0", "UT level 1", "*"; }
32 DefaultArmStrength
= 20;
34 DefaultEndurance
= 30;
35 DefaultPerception
= 25;
36 DefaultIntelligence
= 10;
40 DefaultName
= "Sonic";
43 SkinColor
= rgb16
(50, 50, 180);
47 "\"I'm waaaiiitiiiinnng. \"",
48 "\"Up, over, and gone!.\"";
49 "\"Gotta juice and loose.\"";
50 "\"Let's go slo-mo!\"";
51 "\"'scuse me while I chunk my breakfeast...\"";
52 "\"Asta la vista!.\"";
53 "\"Gotta speed jeeves.\"";
54 "\"Let's do it to it.\"";
55 "\"It's juice and jam time.\"";
56 "\"Bummer majores!\"";