3 DefaultArmStrength
= 7;
4 DefaultLegStrength
= 7;
8 DefaultPerception
= 15;
9 DefaultIntelligence
= 4;
13 SkinColor
= rgb16
(100, 100, 200);
14 HairColor
= rgb16
(50, 20, 80);
15 ClothColor
= rgb16
(111, 74, 37);
16 EyeColor
= rgb16
(50, 0, 0);
17 HeadBitmapPos
= 112, 96;
18 TorsoBitmapPos
= 48, 144;
19 ArmBitmapPos
= 80, 144;
20 LegBitmapPos
= 16, 128;
23 SkinColor
= rgb16
(100, 100, 200);
24 NameSingular
= "gibberling";
25 CanBeGenerated
= true
;
27 CanUseEquipment
= false
;
29 KnownCWeaponSkills
== UNARMED
;
30 CWeaponSkillHits
== 50;
32 BaseUnarmedStrength
= 300;
33 FleshMaterial
= GIBBERLING_FLESH
;
35 HostileReplies
== "@Dd gibbers diabolically.";
36 FriendlyReplies
== "@Dd gibbers joyfully.";
37 WillCarryItems
= false
;
38 IsExtraFragile
= true
;