3 DefaultArmStrength
= 40;
6 DefaultPerception
= 24;
7 DefaultIntelligence
= 5;
12 TorsoBitmapPos
= 16,16;
13 HostileReplies
== "The angry @du snarls.";
14 FriendlyReplies
== "The friendly @du snarls.";
16 SkinColor
= rgb16
(90, 85, 80);
17 TorsoMainColor
= rgb16
(120, 120, 120); /* the horns */
18 NameSingular
= "buffalo";
19 AttackStyle
= USE_LEGS|USE_HEAD
;
20 BaseKickStrength
= 500;
21 BaseBiteStrength
= 250;
23 CanBeGenerated
= true
;
24 KnownCWeaponSkills
= { 2, KICK
, BITE
; }
25 CWeaponSkillHits
= { 2, 50, 50; }
27 FleshMaterial
= BUFFALO_FLESH
;
28 DeathMessage
= "@Dd snarls one last time.";