3 DefaultArmStrength
= 20;
6 DefaultPerception
= 15;
7 DefaultIntelligence
= 5;
12 TorsoBitmapPos
= 288, 0;
13 HostileReplies
== "@Dd brays angrily.";
14 FriendlyReplies
== "@Dd brays cheerfully.";
16 SkinColor
= rgb16
(80, 80, 80);
20 AttackStyle
= USE_HEAD
;
21 BaseBiteStrength
= 150;
22 CanBeGenerated
= true
;
23 KnownCWeaponSkills
== BITE
;
24 CWeaponSkillHits
== 20;
25 FleshMaterial
= MUTANT_ASS_FLESH
;
26 DeathMessage
= "@Dd neighs one last time and dies.";
27 BaseEmitation
= rgb24
(140, 100, 100);
29 AttachedGod
= SCABIES
;
30 AutomaticallySeen
= true
;
31 WillCarryItems
= true
;
32 BloodMaterial
= GLOWING_BLOOD
;