1 vacuumblade
/* meleeweapon-> */
5 WeaponCategory
= LARGE_SWORDS
;
6 DefaultMainVolume
= 130;
7 DefaultSecondaryVolume
= 45;
10 StrengthModifier
= 100;
11 NameSingular
= "blade";
13 MainMaterialConfig
== VACUUM_BLADE_AIR
;
14 SecondaryMaterialConfig
== VACUUM_BLADE_AIR
;
15 MaterialConfigChances
= { 5, 1000, 750, 100, 25, 25; }
17 BaseEmitation
= rgb24
(150, 120, 90);
20 WieldedBitmapPos
= 160, 16;
21 EnchantmentPlusChance
= 2;
22 DamageFlags
= SLASH|PIERCE
;
27 CanBeEnchanted
= false
;
28 IsMaterialChangeable
= false
;