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[k8-i-v-a-n.git] / Script / items / thunderhammer.dat
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1 thunderhammer /* meleeweapon-> */
3 BaseEmitation = rgb24(130, 130, 130);
4 IsAbstract = true;
6 Config HAMMER;
8 DefaultSize = 40;
9 Possibility = 4;
10 WeaponCategory = BLUNT_WEAPONS;
11 DefaultMainVolume = 150;
12 DefaultSecondaryVolume = 300;
13 StrengthModifier = 90;
14 BitmapPos = 48, 160;
15 FormModifier = 50;
16 NameSingular = "thunder hammer";
17 MainMaterialConfig = { 7, BRONZE, IRON, STEEL, METEORIC_STEEL, MITHRIL, OCTIRON, OMMEL_TOOTH; }
18 SecondaryMaterialConfig == FIR_WOOD;
19 MaterialConfigChances = { 7, 750, 500, 100, 50, 50, 20, 0; }
20 Roundness = 20;
21 CanBeUsedBySmith = true;
22 AttachedGod = LORICATUS;
23 WieldedBitmapPos = 176, 16;
24 EnchantmentPlusChance = 20;
27 Config BROKEN|HAMMER;
29 Possibility = 4;
30 BitmapPos = 48, 192;
31 WieldedBitmapPos = 176, 224;
32 MainMaterialConfig = { 4, STEEL, METEORIC_STEEL, MITHRIL, ADAMANT; }
33 MaterialConfigChances = { 4, 100, 50, 50, 10; }
34 EnchantmentPlusChance = 40;
37 Config SPEAR;
39 DefaultSize = 190;
40 Possibility = 4;
41 WeaponCategory = POLE_ARMS;
42 StrengthModifier = 70;
43 BitmapPos = 16, 144;
44 FormModifier = 95;
45 DefaultMainVolume = 100;
46 DefaultSecondaryVolume = 2500;
47 NameSingular = "thunder spear";
48 MainMaterialConfig = { 8, COPPER, BRONZE, IRON, STEEL, METEORIC_STEEL, MITHRIL, OMMEL_BONE, OMMEL_TOOTH; }
49 SecondaryMaterialConfig == PINE_WOOD;
50 MaterialConfigChances = { 8, 650, 500, 350, 200, 50, 50, 0, 0; }
51 Roundness = 10;
52 IsTwoHanded = true;
53 AttachedGod = CRUENTUS;
54 WieldedBitmapPos = 160, 96;
55 EnchantmentPlusChance = 15;
56 DamageFlags = PIERCE;
59 Config BROKEN|SPEAR;
61 Possibility = 2;
62 BitmapPos = 32, 224;
63 WieldedBitmapPos = 176, 96;
64 MainMaterialConfig = { 7, STEEL, METEORIC_STEEL, MITHRIL, SAPPHIRE, RUBY, DIAMOND, ADAMANT; }
65 MaterialConfigChances = { 7, 150, 25, 25, 5, 5, 5, 5; }
66 EnchantmentPlusChance = 30;
69 Config SPETUM;
71 DefaultSize = 180;
72 Possibility = 1;
73 WeaponCategory = POLE_ARMS;
74 StrengthModifier = 70;
75 BitmapPos = 110, 345;
76 FormModifier = 160;
77 DefaultMainVolume = 100;
78 DefaultSecondaryVolume = 1800;
79 NameSingular = "thunder spetum";
80 MainMaterialConfig = { 10, TIN, COPPER, BRONZE, IRON, STEEL, METEORIC_STEEL, DAMASCUS_STEEL, MITHRIL, OMMEL_BONE, OMMEL_TOOTH; }
81 SecondaryMaterialConfig == TEAK_WOOD;
82 MaterialConfigChances = { 10, 50, 100, 250, 500, 1000, 250, 100, 50, 10, 5; }
83 Roundness = 25;
84 IsTwoHanded = true;
85 AttachedGod = CRUENTUS;
86 WieldedBitmapPos = 149, 512;
87 EnchantmentMinusChance = 15;
88 EnchantmentPlusChance = 10;
89 DamageFlags = PIERCE;
92 Config BROKEN|SPETUM;
94 Possibility = 2;
95 BitmapPos = 84, 349;
96 WieldedBitmapPos = 165, 512;
97 MainMaterialConfig = { 12, BRONZE, IRON, STEEL, METEORIC_STEEL, DAMASCUS_STEEL, MITHRIL, ILLITHIUM, RUBY, SAPPHIRE, EMERALD, DIAMOND, ADAMANT; }
98 MaterialConfigChances = { 12, 50, 100, 250, 500, 1000, 250, 100, 10, 10, 10, 5, 1; }
99 EnchantmentMinusChance = 10;
100 EnchantmentPlusChance = 5;
103 Config WAR_HAMMER;
105 DefaultSize = 60;
106 Possibility = 2;
107 WeaponCategory = BLUNT_WEAPONS;
108 DefaultMainVolume = 250;
109 DefaultSecondaryVolume = 500;
110 StrengthModifier = 110;
111 BitmapPos = 80, 16;
112 FormModifier = 55;
113 NameSingular = "thunder war hammer";
114 MainMaterialConfig = { 8, COPPER, BRONZE, IRON, STEEL, METEORIC_STEEL, MITHRIL, OCTIRON, OMMEL_TOOTH; }
115 SecondaryMaterialConfig == FIR_WOOD;
116 MaterialConfigChances = { 8, 1000, 750, 500, 100, 50, 50, 50, 0; }
117 Roundness = 20;
118 IsTwoHanded = true;
119 CanBeUsedBySmith = true;
120 AttachedGod = LORICATUS;
121 WieldedBitmapPos = 176, 320;
122 EnchantmentPlusChance = 20;
125 Config BROKEN|WAR_HAMMER;
127 Possibility = 1;
128 BitmapPos = 80, 32;
129 WieldedBitmapPos = 176, 336;
130 MainMaterialConfig = { 4, STEEL, METEORIC_STEEL, MITHRIL, ADAMANT; }
131 MaterialConfigChances = { 4, 250, 50, 50, 10; }
132 EnchantmentPlusChance = 30;