5 WeaponCategory
= BLUNT_WEAPONS
;
7 DefaultMainVolume
= 500;
8 StrengthModifier
= 100;
11 NameSingular
= "loaf";
12 NamePlural
= "loaves";
13 MainMaterialConfig
= { 4, BEEF
, PORK
, BREAD
, RYE_BREAD
; }
14 MaterialConfigChances
= { 4, 50, 50, 200, 250; }
18 WieldedBitmapPos
= 160, 352;