8 WeaponCategory
= BLUNT_WEAPONS
;
9 DefaultMainVolume
= 400;
12 NameSingular
= "horn";
17 WieldedBitmapPos
= 160, 352;
18 TeleportPriority
= 500;
22 MainMaterialConfig
== SILVER
;
23 PostFix
= "of bravery";
28 MainMaterialConfig
== JASPER
;
29 PostFix
= "of confusion";
34 MainMaterialConfig
== OBSIDIAN
;