5 IsAutoInitializable
= false
;
6 IsPolymorphSpawnable
= false
;
7 StrengthModifier
= 100;
9 NameSingular
= "corpse";
10 OKVisualEffects
= ROTATE|MIRROR|FLIP
;
13 CanBeWished
= false
; /* temporary */
14 IsMaterialChangeable
= false
;
16 WieldedBitmapPos
= 160, 144;
17 /* BitmapPos overridden */