data dirs renamed
[k8-i-v-a-n.git] / Script / chars / vampire.dat
blob0f95ac1ff6e61fc30f59721dcbd814c45a2d20f3
1 vampire
3 DefaultArmStrength = 20;
4 DefaultLegStrength = 20;
5 DefaultDexterity = 35;
6 DefaultAgility = 35;
7 DefaultEndurance = 20;
8 DefaultPerception = 24;
9 DefaultIntelligence = 10;
10 DefaultWisdom = 10;
11 DefaultCharisma = 10;
12 DefaultMana = 0;
13 TotalVolume = 60000;
14 EyeColor = rgb16(180, 0, 0);
15 HairColor = rgb16(5, 5, 5);
16 ClothColor = rgb16(75, 95, 75);
17 SkinColor = rgb16(208, 164, 0);
18 BeltColor = rgb16(15, 15, 15);
19 BootColor = rgb16(5, 5, 5);
20 TorsoSpecialColor = rgb16(187, 7, 7);
21 ArmSpecialColor = rgb16(187, 7, 7);
22 HeadBitmapPos = 96, 720;
23 TorsoBitmapPos = 32, 720;
24 ArmBitmapPos = 64, 720;
25 LegBitmapPos = 0, 720;
26 HostileReplies == "@Dd roars angrily.";
27 FriendlyReplies == "@Dd capers cheerfully.";
28 TotalSize = 160;
29 NameSingular = "vampire";
30 AttackStyle = USE_HEAD;
31 KnownCWeaponSkills == BITE;
32 CWeaponSkillHits == 80;
33 Sex = MALE;
34 BaseBiteStrength = 800;
35 CanBeWished = false;
36 ClassStates = HASTE|INFRA_VISION|VAMPIRISM;
37 PanicLevel = 0;
38 FleshMaterial = VAMPIRE_FLESH;
39 AttachedGod = MORTIFER;
40 WillCarryItems = true;
41 UndeadVersions = false;
42 CanUseEquipment = false;