3 DefaultArmStrength
= 20;
4 DefaultLegStrength
= 20;
8 DefaultPerception
= 24;
9 DefaultIntelligence
= 10;
14 EyeColor
= rgb16
(180, 0, 0);
15 HairColor
= rgb16
(5, 5, 5);
16 ClothColor
= rgb16
(75, 95, 75);
17 SkinColor
= rgb16
(208, 164, 0);
18 BeltColor
= rgb16
(15, 15, 15);
19 BootColor
= rgb16
(5, 5, 5);
20 TorsoSpecialColor
= rgb16
(187, 7, 7);
21 ArmSpecialColor
= rgb16
(187, 7, 7);
22 HeadBitmapPos
= 96, 720;
23 TorsoBitmapPos
= 32, 720;
24 ArmBitmapPos
= 64, 720;
25 LegBitmapPos
= 0, 720;
26 HostileReplies
== "@Dd roars angrily.";
27 FriendlyReplies
== "@Dd capers cheerfully.";
29 NameSingular
= "vampire";
30 AttackStyle
= USE_HEAD
;
31 KnownCWeaponSkills
== BITE
;
32 CWeaponSkillHits
== 80;
34 BaseBiteStrength
= 800;
36 ClassStates
= HASTE|INFRA_VISION|VAMPIRISM
;
38 FleshMaterial
= VAMPIRE_FLESH
;
39 AttachedGod
= MORTIFER
;
40 WillCarryItems
= true
;
41 UndeadVersions
= false
;
42 CanUseEquipment
= false
;