data dirs renamed
[k8-i-v-a-n.git] / Script / chars / priest.dat
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1 priest
3 CanRead = true;
4 NameSingular = "priest";
5 CanBeCloned = false;
6 TamingDifficulty = NO_TAMING;
7 MoveType = WALK|SWIM;
8 IsAbstract = true;
9 Inventory == potion { Times = 2; SecondaryMaterial = ANTIDOTE_LIQUID; }
11 Config CLEPTIA;
13 DefaultArmStrength = 15;
14 DefaultLegStrength = 20;
15 DefaultDexterity = 15;
16 DefaultAgility = 15;
17 DefaultEndurance = 15;
18 DefaultPerception = 24;
19 DefaultIntelligence = 15;
20 DefaultWisdom = 25;
21 DefaultCharisma = 20;
22 DefaultMana = 20;
23 HeadBitmapPos = 112, 271;
24 TorsoBitmapPos = 48, 224;
25 ArmBitmapPos = 80, 64;
26 LegBitmapPos = 16, 160;
27 ClothColor = rgb16(50, 50, 50);
28 TotalVolume = 100000;
29 TotalSize = 180;
30 AttachedGod = CLEPTIA;
31 PostFix = "of Cleptia";
32 Helmet = HARDENED_LEATHER helmet { Enchantment = 2; }
33 BodyArmor = HARDENED_LEATHER bodyarmor(CHAIN_MAIL) { Enchantment = 2; }
34 Cloak = OMMEL_HAIR cloak { Enchantment = 2; }
35 Belt = OMMEL_HAIR belt { Enchantment = 2; }
36 RightWielded = OCTIRON meleeweapon(MACE) { Enchantment = 3; }
37 RightGauntlet = OMMEL_HAIR gauntlet { Enchantment = 2; }
38 RightBoot = OMMEL_HAIR boot { Enchantment = 2; }
39 KnownCWeaponSkills == BLUNT_WEAPONS;
40 CWeaponSkillHits == 50;
41 RightSWeaponSkillHits = 20;
42 FriendlyReplies == "@Dd talks to you: \"They say the avatar of Cleptia is a guy named Sparrow Hat.\"";
45 Config SILVA;
47 DefaultArmStrength = 10;
48 DefaultLegStrength = 10;
49 DefaultDexterity = 15;
50 DefaultAgility = 10;
51 DefaultEndurance = 10;
52 DefaultPerception = 24;
53 DefaultIntelligence = 20;
54 DefaultWisdom = 35;
55 DefaultCharisma = 30;
56 DefaultMana = 25;
57 TotalVolume = 60000;
58 TotalSize = 170;
59 HeadBitmapPos = 112, 0;
60 TorsoBitmapPos = 32, 208;
61 ArmBitmapPos = 64, 208;
62 LegBitmapPos = 0, 144;
63 SkinColor = rgb16(160, 100, 64);
64 HairColor = rgb16(80, 48, 32);
65 AttachedGod = SILVA;
66 NameSingular = "priestess";
67 PostFix = "of Silva";
68 Sex = FEMALE;
69 Cloak = NYMPH_HAIR cloak;
70 RightWielded = EBONY_WOOD EBONY_WOOD meleeweapon(QUARTER_STAFF) { Enchantment = 1; }
71 KnownCWeaponSkills == BLUNT_WEAPONS;
72 CWeaponSkillHits == 50;
73 RightSWeaponSkillHits = 20;
74 FriendlyReplies :=
76 "\"Silva is the goddess of nature, who protects all living things. Her earthly manifestation, located in the elven nation of Lunethia, is a giant holy tree which reaches the clouds.\"",
77 "\"In the old temple we had a marvellous altar carved from a branch of Silva Herself, but Decos made firewood out of it.\"",
78 "\"You cannot contact any god unless you know the right rituals. Alas, I'm unable to teach you any, since after the invasion the Attnamese forbade us to officially worship any god save Valpurus. I can therefore only help you as a healer.\"",
79 "\"With my holy powers, I'm capable of reattaching severed limbs and removing various diseases and poisons. For a price, of course. Should I not bring enough income to the colony, the occupiers would make me a banana grower, too.\"";
81 AutomaticallySeen = true;
84 Config SOLICITU;
86 DefaultArmStrength = 15;
87 DefaultLegStrength = 20;
88 DefaultDexterity = 10;
89 DefaultAgility = 10;
90 DefaultEndurance = 15;
91 DefaultPerception = 24;
92 DefaultIntelligence = 15;
93 DefaultWisdom = 25;
94 DefaultCharisma = 20;
95 DefaultMana = 20;
96 CapColor = rgb16(180, 0, 80);
97 HeadBitmapPos = 96, 128;
98 TorsoBitmapPos = 32, 16;
99 ArmBitmapPos = 64, 16;
100 LegBitmapPos = 0, 32;
101 TotalVolume = 100000;
102 TotalSize = 180;
103 AttachedGod = LORICATUS;
104 PostFix = "of Solicitus";
105 Helmet = TIN helmet { Enchantment = 2; }
106 BodyArmor = COPPER bodyarmor(CHAIN_MAIL) { Enchantment = 2; }
107 Cloak = LEATHER cloak { Enchantment = 1; }
108 Belt = LEATHER belt { Enchantment = 1; }
109 RightWielded = CITRINE meleeweapon(AXE) { Enchantment = 2; }
110 RightGauntlet = LEATHER gauntlet { Enchantment = 1; }
111 RightBoot = LEATHER boot { Enchantment = 1; }
112 KnownCWeaponSkills == AXES;
113 CWeaponSkillHits == 50;
114 RightSWeaponSkillHits = 20;
115 FriendlyReplies :=
117 "@Dd explains: \"Solicitus, the toppled-god of Stress and Hopeless Situations was once an illustrious member of the blessed Pantheon. Alas, he wrote his Celestial Monograph on athiesm and the other gods cast him out.\"",
118 "\"If you devote yourself to my god Solicitus, he might just give you a copy of his Monograph! Neat huh? You should probably draw some liquid fear from the fountain first though.\"",
119 "\"I don't bother with fancy clothes, seeing as Insudo uses me for target practice...\"",
120 "\"Becoming Solicitus' Champion is not as complicated as it seems. You just have to ask him. I wouldn't exactly jump at the chance though, in fact I'd rather swallow a dead dark frog.\"",
121 "\"I agree, being a devout priest of a toppled-god who is himself an atheist, is a dubious vocation. But hey, at least I'm unique in this world!\"";
125 Config VALPURUS;
127 DefaultArmStrength = 15;
128 DefaultLegStrength = 20;
129 DefaultDexterity = 10;
130 DefaultAgility = 10;
131 DefaultEndurance = 15;
132 DefaultPerception = 24;
133 DefaultIntelligence = 15;
134 DefaultWisdom = 25;
135 DefaultCharisma = 20;
136 DefaultMana = 20;
137 CapColor = rgb16(180, 0, 80);
138 HeadBitmapPos = 96, 128;
139 TorsoBitmapPos = 32, 16;
140 ArmBitmapPos = 64, 16;
141 LegBitmapPos = 0, 32;
142 TotalVolume = 100000;
143 TotalSize = 180;
144 AttachedGod = VALPURUS;
145 PostFix = "of Valpurus";
146 Helmet = MITHRIL helmet { Enchantment = 2; }
147 BodyArmor = MITHRIL bodyarmor(CHAIN_MAIL) { Enchantment = 2; }
148 Cloak = NYMPH_HAIR cloak { Enchantment = 2; }
149 Belt = NYMPH_HAIR belt { Enchantment = 2; }
150 RightWielded = ARCANITE meleeweapon(MACE) { Enchantment = 3; }
151 RightGauntlet = NYMPH_HAIR gauntlet { Enchantment = 2; }
152 RightBoot = NYMPH_HAIR boot { Enchantment = 2; }
153 KnownCWeaponSkills == BLUNT_WEAPONS;
154 CWeaponSkillHits == 50;
155 RightSWeaponSkillHits = 20;
156 FriendlyReplies == "@Dd talks to you: \"Valpurus the Great Frog is the highest of all gods. The Wise know that the world is really a square pancake which He carries on His back. This is why this Cathedral and the whole city of Attnam is dedicated to His worship.\" \"In thy prayers thou must understand He is a busy god who knows His importance. He will not help newbies. Thou shouldst only pray Him when He hath called thee a Champion!\"";