3 DefaultArmStrength
= 10;
4 DefaultLegStrength
= 10;
8 DefaultPerception
= 12;
9 DefaultIntelligence
= 30;
13 HairColor
= rgb16
(200, 200, 200);
14 ClothColor
= rgb16
(48, 48, 48);
15 ArmMainColor
= rgb16
(180, 180, 180);
16 HeadBitmapPos
= 96, 224;
17 TorsoBitmapPos
= 32, 80;
18 ArmBitmapPos
= 64, 16;
23 NameSingular
= "librarian";
27 /* Replies depend on story state */
30 DefaultName
= "Haathbar";
31 TamingDifficulty
= NO_TAMING
;
34 PolymorphIntelligenceRequirement
= 20;
35 ScienceTalkPossibility
= 25;
36 ScienceTalkIntelligenceModifier
= 100;
37 ScienceTalkWisdomModifier
= 25;
38 ScienceTalkIntelligenceRequirement
= 20;
39 ScienceTalkWisdomRequirement
= 10;