data dirs renamed
[k8-i-v-a-n.git] / Script / chars / ghost.dat
blob4e3d2137b7f0ffd3c02a5a238a43bfe89b57fa5d
1 ghost
3 DefaultArmStrength = 5;
4 DefaultAgility = 8;
5 DefaultEndurance = 8;
6 DefaultPerception = 24;
7 DefaultIntelligence = 15;
8 DefaultWisdom = 10;
9 DefaultCharisma = 10;
10 DefaultMana = 15;
11 StandVerb = "hovering";
12 Frequency = 5000;
13 TotalVolume = 300000;
14 TorsoBitmapPos = 112, 16;
15 TotalSize = 100;
16 NameSingular = "ghost";
17 ClassStates = INFRA_VISION|ESP|GAS_IMMUNITY|LEVITATION;
18 KnownCWeaponSkills == BITE;
19 CWeaponSkillHits == 100;
20 BaseEmitation = rgb24(110, 110, 110);
21 HostileReplies == "\"Boo!\"";
22 FriendlyReplies == "\"A very good Boo to you, my friend.\"";
23 PanicLevel = 0;
24 HasALeg = false;
25 FleshMaterial = GHOST;
26 DeathMessage = "@Dd is sucked into hell.";
27 SpillsBlood = false;
28 Sweats = false;
29 UsesNutrition = false;
30 AttachedGod = MORTIFER;
31 BodyPartsDisappearWhenSevered = true;
32 BaseBiteStrength = 1000;
33 AttackStyle = USE_HEAD;
34 BiteCapturesBodyPart = false;
35 MoveType = ETHEREAL;
36 CanChoke = false;
37 IsImmuneToStickiness = true;
38 CreateUndeadConfigurations = true;
39 UndeadAttributeModifier = 75;
40 UndeadCopyMaterials = false;
41 CanBeGenerated = true;
42 CanBeGeneratedOnlyInTheCatacombs = true;
43 IsCatacombCreature = true;