3 DefaultArmStrength
= 20;
4 DefaultLegStrength
= 20; /* not used */
8 DefaultPerception
= 18;
9 DefaultIntelligence
= 20;
13 StandVerb
= "floating";
17 NameSingular
= "genie";
18 ClothColor
= rgb16
(100, 100, 160);
19 HeadBitmapPos
= 96, 272;
20 TorsoBitmapPos
= 32, 272;
21 ArmBitmapPos
= 64, 272;
22 /* LegBitmapPos is not used */
23 KnownCWeaponSkills
== LARGE_SWORDS
;
24 CWeaponSkillHits
== 500;
25 RightSWeaponSkillHits
= 200;
27 BaseEmitation
= rgb24
(110, 110, 130);
28 HostileReplies
== "\"Fall, puny primy!\"";
29 FriendlyReplies
== "\"You know, it's not fun to stay in an oil lamp for three centuries...\"";
30 Belt
= SPIDER_SILK belt
;
31 FleshMaterial
= MAGICAL_AIR
;
32 DeathMessage
= "@Dd vanishes from existence.";
36 BodyPartsDisappearWhenSevered
= true
;
37 ClassStates
= GAS_IMMUNITY|LEVITATION
;
38 WieldedPosition
= -1, -3;
40 IsImmuneToStickiness
= true
;
41 UndeadVersions
= false
;