3 DefaultArmStrength
= 25;
4 DefaultLegStrength
= 25;
8 DefaultPerception
= 35;
9 DefaultIntelligence
= 25;
13 TamingDifficulty
= 30;
16 TorsoBitmapPos
= 432, 0;
19 NameSingular
= "angel";
20 UsesLongArticle
= true
;
21 ClassStates
= ESP|GAS_IMMUNITY|TELEPORT_CONTROL
;
22 SkinColor
= rgb16
(200, 200, 200);
23 HairColor
= rgb16
(180, 180, 0);
24 EyeColor
= rgb16
(48, 48, 255);
25 HeadBitmapPos
= 112, 256;
26 TorsoBitmapPos
= 48, 256;
27 ArmBitmapPos
= 80, 256;
28 /* LegBitmapPos is not used */
29 CreateDivineConfigurations
= true
;
31 /* Equipment initialization overridden */
33 BaseUnarmedStrength
= 200;
34 HostileReplies
== "\"With the power of @Gd, I shall slay thee, sinner!\"";
35 FriendlyReplies
== "\"@Gd be with you, mortal.\"";
36 DeathMessage
= "@Dd leaves this mortal plane behind.";
39 BodyPartsDisappearWhenSevered
= true
;
40 CanBeConfused
= false
;
41 WieldedPosition
= 0, -2;
43 UsesNutrition
= false
;
44 IsPolymorphable
= false
;
45 ScienceTalkPossibility
= 25;
46 ScienceTalkIntelligenceModifier
= 25;
47 ScienceTalkWisdomModifier
= 100;
48 ScienceTalkIntelligenceRequirement
= 10;
49 ScienceTalkWisdomRequirement
= 20;
51 UndeadVersions
= false
;
55 BodyArmor
= ARCANITE bodyarmor
(PLATE_MAIL
);
56 RightWielded
= ARCANITE meleeweapon
(HALBERD
) { Enchantment
= 1; }
57 KnownCWeaponSkills
== POLE_ARMS
;
58 CWeaponSkillHits
== 350;
59 RightSWeaponSkillHits
= 100;
65 RightWielded
= whipofthievery
{ Enchantment
= 1; }
66 KnownCWeaponSkills
== WHIPS
;
67 CWeaponSkillHits
== 400;
68 RightSWeaponSkillHits
= 100;
69 LeftSWeaponSkillHits
= 100;
70 Cloak
= ANGEL_HAIR cloak
;
71 RightGauntlet
= ANGEL_HAIR gauntlet
;
78 RightWielded
= MITHRIL MITHRIL meleeweapon
(TWO_HANDED_SCIMITAR
) { Enchantment
= 1; }
79 KnownCWeaponSkills
== LARGE_SWORDS
;
80 CWeaponSkillHits
== 400;
81 RightSWeaponSkillHits
= 100;
86 BodyArmor
= ANGEL_HAIR bodyarmor
(PLATE_MAIL
);
87 Cloak
= ANGEL_HAIR cloak
;
88 RightGauntlet
= ANGEL_HAIR gauntlet
;
89 RightWielded
= MARBLE meleeweapon
(HAMMER
) { Enchantment
= 2; }
90 LeftWielded
= MARBLE meleeweapon
(HAMMER
) { Enchantment
= 2; }
91 KnownCWeaponSkills
== BLUNT_WEAPONS
;
92 CWeaponSkillHits
== 350;
93 RightSWeaponSkillHits
= 100;
94 LeftSWeaponSkillHits
= 100;
100 RightWielded
= OCTIRON OCTIRON meleeweapon
(QUARTER_STAFF
);
101 KnownCWeaponSkills
== BLUNT_WEAPONS
;
102 CWeaponSkillHits
== 400;
103 RightSWeaponSkillHits
= 100;
104 Cloak
= OMMEL_HAIR cloak
{ Enchantment
= 1; }
109 BodyArmor
= ILLITHIUM bodyarmor
(CHAIN_MAIL
);
110 RightWielded
= ILLITHIUM ILLITHIUM meleeweapon
(KATANA
);
111 LeftWielded
= ILLITHIUM shield
;
112 KnownCWeaponSkills
= { 2, LARGE_SWORDS
, SHIELDS
; }
113 CWeaponSkillHits
= { 2, 500, 500; }
114 CWeaponSkillHits
== 400;
115 RightSWeaponSkillHits
= 150;
120 RightWielded
= MITHRIL meleeweapon
(WAR_HAMMER
) { Enchantment
= 1; }
121 LeftWielded
= MITHRIL meleeweapon
(WAR_HAMMER
) { Enchantment
= 1; }
122 KnownCWeaponSkills
== BLUNT_WEAPONS
;
123 CWeaponSkillHits
== 300;
124 RightSWeaponSkillHits
= 100;
125 LeftSWeaponSkillHits
= 100;
131 BodyArmor
= MITHRIL bodyarmor
(CHAIN_MAIL
);
132 RightWielded
= MITHRIL pickaxe
{ Enchantment
= 1; }
133 KnownCWeaponSkills
== AXES
;
134 CWeaponSkillHits
== 300;
135 RightSWeaponSkillHits
= 100;
140 RightWielded
= OMMEL_TOOTH meleeweapon
(SCYTHE
) { Enchantment
= 1; }
141 Belt
= BONE belt
{ Enchantment
= 8; }
142 EyeColor
= rgb16
(255, 48, 48);
144 KnownCWeaponSkills
== POLE_ARMS
;
145 CWeaponSkillHits
== 500;
146 RightSWeaponSkillHits
= 200;
153 RightWielded
= ANGEL_HAIR whip
;
154 LeftWielded
= ANGEL_HAIR whip
;
155 KnownCWeaponSkills
== WHIPS
;
156 CWeaponSkillHits
== 400;
157 RightSWeaponSkillHits
= 100;
158 LeftSWeaponSkillHits
= 100;
159 Belt
= HARDENED_LEATHER belt
;
160 Cloak
= HARDENED_LEATHER cloak
;
161 RightGauntlet
= HARDENED_LEATHER gauntlet
;
162 HeadBitmapPos
= 112, 240;
168 RightWielded
= ARCANITE daggerofvenom
{ Enchantment
= 3; }
169 LeftWielded
= ARCANITE daggerofvenom
{ Enchantment
= 3; }
170 KnownCWeaponSkills
== SMALL_SWORDS
;
171 CWeaponSkillHits
== 400;
172 RightSWeaponSkillHits
= 100;
173 LeftSWeaponSkillHits
= 100;
174 Cloak
= ANGEL_HAIR cloak
{ Enchantment
= 1; }
179 BodyArmor
= ANGEL_HAIR bodyarmor
(PLATE_MAIL
);
180 RightWielded
= UNICORN_HORN UNICORN_HORN meleeweapon
(DAGGER
) { Enchantment
= 4; }
181 KnownCWeaponSkills
== SMALL_SWORDS
;
182 CWeaponSkillHits
== 300;
183 RightSWeaponSkillHits
= 100;
188 RightWielded
= EBONY_WOOD EBONY_WOOD meleeweapon
(QUARTER_STAFF
) { Enchantment
= 2; }
189 KnownCWeaponSkills
== BLUNT_WEAPONS
;
190 CWeaponSkillHits
== 300;
191 RightSWeaponSkillHits
= 100;
196 RightWielded
= OCTIRON meleeweapon
(HAMMER
) { Enchantment
= 2; }
197 LeftWielded
= OCTIRON meleeweapon
(HAMMER
) { Enchantment
= 2; }
198 KnownCWeaponSkills
== BLUNT_WEAPONS
;
199 CWeaponSkillHits
== 350;
200 RightSWeaponSkillHits
= 100;
201 LeftSWeaponSkillHits
= 100;
206 RightWielded
= VALPURIUM VALPURIUM meleeweapon
(LONG_SWORD
);
207 LeftWielded
= VALPURIUM shield
;
208 KnownCWeaponSkills
= { 2, LARGE_SWORDS
, SHIELDS
; }
209 CWeaponSkillHits
= { 2, 500, 500; }
210 CWeaponSkillHits
== 400;
211 RightSWeaponSkillHits
= 150;