1 New goals for version 0.30 alpha:
3 -fixing all known bugs except the Great Surface Destruction Bug
4 D-single weapon's name not updated (Timo)
5 D-eating weapons made of an eatable material (Hex)
6 D-wrath of Seges (Timo)
7 D-score bug with polymorph (Timo)
8 D-money is temporarily lost in polymorph (Timo)
9 D-altar of level 10 bugs (Timo)
10 D-you can identify monsters in the dark by chatting with them (Timo)
11 D-lamps on walls break incorrectly (Timo)
12 D-highlightion is incorrect when the score entry is discarded (Timo)
13 D-the Great Name Bug which Perttu once found and which we probably forgot to fix (Timo)
14 -others that may be found (Hex or Timo)
16 -adding new essential features
17 D-adding question to leaving city (Hex)
18 D-fixing the message of wishing forbidden items (Hex)
19 D-making fluid spill from breaking potions (Hex)
20 D-adding more blood in criticals (Hex)
21 D-making monsters think what they eat (Hex)
22 D-making rest stop when the player is hungry (Timo)
23 D-making weapon experience and money affect score and NP not affect it (Timo)
24 D-making kicking increase the unarmed weapon skill (Hex)
25 D-reimplementating higher victory types (Timo)
26 D-adding pray effects for Silva (Timo)
27 D-making Venius burn only hostile creatures (Hex)
28 D-making Mellis fill also intact empty bottles and empty cans (Hex)
29 D-making Loricatus fix broken plate mails (Hex)
30 D-adding relation effect limits to cannibalism and navastating (Timo)
31 D-adding Banana and Pick-axe logo to menu (Timo)
32 D-adding "Name too short!" message (Hex)
33 D-adding grass, pines and spruces to Attnam once the pics are available (Timo)
34 D-removing the polymorph feature that multiplies items (Timo)
35 D-adding autosave interval option (Timo)
36 D-making plate mails much less fragile when they are kicked (Hex)
37 D-adding infravision to some monsters (Timo)
38 D-prohibiting the saveload possibility caused by the nature of the corner X (Timo)
39 D-adding "there is something leading downwards here" message (Hex)
40 D-adding death in the dark messages (Timo)
41 D-adding information of death level to hscore (Timo)
43 -fixing buggy graphics that are buggy due to code
45 D-fallen valpurist (Timo)
52 -others that may be found (Timo)
54 -fixing buggy graphics that are buggy due to overuse of material colors
55 D-many items and some terrains (Tuukka)
58 -fixing buggy graphics due to other reasons
61 -creating new graphics (to make Attnam a little less ugly)
63 D-pine and spruce (Tuukka)
72 D-broken lamp on wall (Tuukka)
73 -others that may be needed (Tuukka)
75 -a lot of testing (everyone that can be forced to do it)
77 -other, non-executable related jobs
78 -creating the homepage (Ikki)
79 -finding a good screenshot for the homepage (Hex or Timo)
80 -collecting a list of best features IVAN 0.30a has to offer
81 (lighting system, weapon skills, script etc.) for the homepage (Hex or Timo)
82 -writing a new readme file (Hex and Timo)
83 -marketing IVAN to public (Hex)