4 Possibility
= 15; /*k8: was 25*/
6 DefaultMainVolume
= -417;
7 StrengthModifier
= 100;
11 NameSingular
= "stone";
13 MainMaterialConfig
== OBSIDIAN
;
16 WieldedBitmapPos
= 160, 368;
18 HasNormalPictureDirection
= false
;
19 TeleportPriority
= 20000;