1 pickaxe
/* meleeweapon-> */
6 DefaultMainVolume
= 225;
7 DefaultSecondaryVolume
= 400;
10 NameSingular
= "pick-axe";
13 WeaponCategory
= AXES
;
14 StrengthModifier
= 75;
15 MainMaterialConfig
= { 7, COPPER
, BRONZE
, IRON
, STEEL
, METEORIC_STEEL
, MITHRIL
, OMMEL_TOOTH
; }
16 SecondaryMaterialConfig
== FIR_WOOD
;
17 MaterialConfigChances
= { 7, 2000, 1500, 750, 100, 25, 25, 5; }
19 Price
= 50; /* bonus for being able to dig */
20 AttachedGod
= LORICATUS
;
21 WieldedBitmapPos
= 160, 64;
22 EnchantmentPlusChance
= 10;
30 WieldedBitmapPos
= 176, 64;
31 MainMaterialConfig
= { 4, IRON
, STEEL
, METEORIC_STEEL
, MITHRIL
; }
32 MaterialConfigChances
= { 4, 250, 100, 25, 25; }
33 EnchantmentPlusChance
= 20;