more potion types and meelee weapons from comm. fork (and light frog blood)
[k8-i-v-a-n.git] / script / items / lynslag.dat
blob8c07ebf94713957fdccbe95643b7ab23c55bf521
1 lynslag /* meleeweapon-> */
3 DefaultSize = 120;
4 Possibility = 1;
5 WeaponCategory = SMALL_SWORDS;
6 DefaultMainVolume = 50;
7 DefaultSecondaryVolume = 45;
8 BitmapPos = 129, 63;
9 FormModifier = 145;
10 StrengthModifier = 75;
11 NameSingular = "rapier";
12 PostFix = "named Lynslag";
13 Alias == "Lynslag";
14 MainMaterialConfig == MITHRIL;
15 SecondaryMaterialConfig == SAPPHIRE;
16 MaterialConfigChances = { 6, 100, 90, 80, 70, 25, 4; }
17 Roundness = 45;
18 AttachedGod = LEGIFER;
19 WieldedBitmapPos = 149, 449;
20 EnchantmentPlusChance = 2;
21 DamageFlags = PIERCE;
23 Config BROKEN;
25 Possibility = 0;
26 BitmapPos = 132, 94;
27 WieldedBitmapPos = 166, 449;
28 EnchantmentPlusChance = 6;