1 lynslag
/* meleeweapon-> */
5 WeaponCategory
= SMALL_SWORDS
;
6 DefaultMainVolume
= 50;
7 DefaultSecondaryVolume
= 45;
10 StrengthModifier
= 75;
11 NameSingular
= "rapier";
12 PostFix
= "named Lynslag";
14 MainMaterialConfig
== MITHRIL
;
15 SecondaryMaterialConfig
== SAPPHIRE
;
16 MaterialConfigChances
= { 6, 100, 90, 80, 70, 25, 4; }
18 AttachedGod
= LEGIFER
;
19 WieldedBitmapPos
= 149, 449;
20 EnchantmentPlusChance
= 2;
27 WieldedBitmapPos
= 166, 449;
28 EnchantmentPlusChance
= 6;