more potion types and meelee weapons from comm. fork (and light frog blood)
[k8-i-v-a-n.git] / script / items / bodyarmor.dat
blob43f3395e3141198d5bb3ff2d4871ef24977a3d66
1 bodyarmor /* armor-> */
3 Category = BODY_ARMOR;
4 FormModifier = 15;
5 IsAbstract = true;
6 Roundness = 70;
7 IsTwoHanded = true;
8 CanBeBroken = true;
9 AttachedGod = LORICATUS;
10 WieldedBitmapPos = 160, 144;
11 TeleportPriority = 200;
13 Config ARMOR_OF_GREAT_HEALTH;
15 StrengthModifier = 150;
16 DefaultSize = 80;
17 DefaultMainVolume = 5000;
18 BitmapPos = 64, 208;
19 Possibility = 5;
20 UsesLongArticle = true;
21 NameSingular = "armor";
22 PostFix = "of great health";
23 MainMaterialConfig = { 7, LEATHER, HARDENED_LEATHER, NYMPH_HAIR, TROLL_HIDE, OMMEL_HAIR, OMMEL_BONE, OMMEL_TOOTH; }
24 MaterialConfigChances = { 7, 150, 75, 25, 50, 10, 25, 10; }
25 InElasticityPenaltyModifier = 40;
26 AffectsEndurance = true;
27 BaseEnchantment = 1;
28 Price = 500;
29 PriceIsProportionalToEnchantment = true;
30 AttachedGod = SEGES;
31 EnchantmentPlusChance = 2;
32 Alias == "AOgH";
33 TorsoArmorBitmapPos = 32, 464;
34 ArmArmorBitmapPos = 80, 464;
35 AthleteArmArmorBitmapPos = 80, 480;
36 LegArmorBitmapPos = 16, 464;
39 Config BROKEN|ARMOR_OF_GREAT_HEALTH;
41 Possibility = 10;
42 StrengthModifier = 75;
43 BitmapPos = 64, 224;
44 FormModifier = 20;
45 Price = 50;
46 AffectsEndurance = false;
47 MainMaterialConfig = { 6, LEATHER, HARDENED_LEATHER, NYMPH_HAIR, TROLL_HIDE, OMMEL_HAIR, DRAGON_HIDE; }
48 MaterialConfigChances = { 6, 150, 75, 25, 50, 10, 1; }
49 EnchantmentPlusChance = 4;
50 InElasticityPenaltyModifier = 50;
51 TorsoArmorBitmapPos = 32, 544;
52 ArmArmorBitmapPos = 80, 544;
53 AthleteArmArmorBitmapPos = 80, 560;
54 LegArmorBitmapPos = 16, 544;
57 /* by Atomic */
58 Config ARMOR_OF_THE_OMMEL;
60 StrengthModifier = 160;
61 DefaultSize = 80;
62 DefaultMainVolume = 5000;
63 BitmapPos = 64, 208;
64 Possibility = 2;
65 NameSingular = "armor";
66 PostFix = "of the Ommel";
67 MainMaterialConfig = { 2, OMMEL_BONE, OMMEL_TOOTH; }
68 MaterialConfigChances = { 2, 100, 1; }
69 InElasticityPenaltyModifier = 20;
70 FireResistance = 15;
71 ElectricityResistance = 15;
72 AcidResistance = 3;
73 PoisonResistance = 3;
74 BaseEnchantment = 0;
75 Price = 500;
76 PriceIsProportionalToEnchantment = true;
77 EnchantmentPlusChance = 1;
78 IsMaterialChangeable = false;
81 /* by Atomic */
82 Config BROKEN|ARMOR_OF_THE_OMMEL;
84 Possibility = 4;
85 StrengthModifier = 75;
86 BitmapPos = 64, 224;
87 FormModifier = 20;
88 Price = 50;
89 MainMaterialConfig = { 2, OMMEL_BONE, OMMEL_TOOTH; }
90 MaterialConfigChances = { 2, 75, 1; }
91 EnchantmentPlusChance = 2;
92 InElasticityPenaltyModifier = 35;
93 FireResistance = 5;
94 ElectricityResistance = 5;
95 AcidResistance = 1;
96 PoisonResistance = 1;
99 Config CHAIN_MAIL;
101 Possibility = 50;
102 StrengthModifier = 125;
103 DefaultSize = 75;
104 DefaultMainVolume = 2000;
105 BitmapPos = 16, 96;
106 NameSingular = "chain mail";
107 MainMaterialConfig = { 8, BRONZE, IRON, STEEL, METEORIC_STEEL, ARCANITE, MITHRIL, OMMEL_BONE, OMMEL_TOOTH; }
108 MaterialConfigChances = { 8, 450, 300, 150, 25, 20, 25, 10, 5; }
109 InElasticityPenaltyModifier = 10;
110 TorsoArmorBitmapPos = 32, 432;
111 ArmArmorBitmapPos = 64, 432;
112 AthleteArmArmorBitmapPos = 64, 464;
113 LegArmorBitmapPos = 0, 432;
114 EnchantmentPlusChance = 10;
117 Config BROKEN|CHAIN_MAIL;
119 Possibility = 5;
120 BitmapPos = 48, 208;
121 FormModifier = 20;
122 StrengthModifier = 75;
123 MainMaterialConfig = { 6, STEEL, METEORIC_STEEL, ARCANITE, MITHRIL, OCTIRON, ADAMANT; }
124 MaterialConfigChances = { 6, 50, 25, 20, 25, 5, 5; }
125 EnchantmentPlusChance = 20;
126 InElasticityPenaltyModifier = 15;
127 TorsoArmorBitmapPos = 32, 512;
128 ArmArmorBitmapPos = 64, 512;
129 AthleteArmArmorBitmapPos = 64, 544;
130 LegArmorBitmapPos = 0, 512;
133 Config DRAGON_CUIRASS;
135 StrengthModifier = 225;
136 DefaultSize = 100;
137 DefaultMainVolume = 5000;
138 BitmapPos = 86, 306;
139 Possibility = 3; /* CLIVAN; old: 8 */
140 NameSingular = "dragon";
141 PostFix = "cuirass";
142 Alias == "dragon cuirass";
143 CanBeBroken = false;
144 MainMaterialConfig = { 4, DRAGON_HIDE, MITHRIL, OCTIRON, DAMASCUS_STEEL;}
145 // commented; CLIVAN; -- MaterialConfigChances = { 4, 10, 4, 2, 1; }
146 MaterialConfigChances = { 4, 10, 1, 1, 0; }
147 InElasticityPenaltyModifier = 20;
148 EnchantmentPlusChance = 5;
149 TorsoArmorBitmapPos = 5, 576;
150 ArmArmorBitmapPos = 80, 416;
151 AthleteArmArmorBitmapPos = 80, 448;
152 LegArmorBitmapPos = 16, 416;
153 IsMaterialChangeable = false;
154 IsPolymorphable = false;
157 Config FILTHY_TUNIC;
159 StrengthModifier = 50;
160 DefaultSize = 5;
161 DefaultMainVolume = 500;
162 BitmapPos = 48, 432;
163 Possibility = 50;
164 Alias == "tunic";
165 NameSingular = "filthy tunic";
166 MainMaterialConfig == HESSIAN_CLOTH;
167 InElasticityPenaltyModifier = 45;
168 EnchantmentPlusChance = 5;
169 TorsoArmorBitmapPos = 32, 736;
170 LegArmorBitmapPos = 0, 432;
171 /*ArmArmorBitmapPos = 80, 416;
172 AthleteArmArmorBitmapPos = 80, 448;*/
173 AttachedGod = SCABIES;
174 Price = 0;
177 Config BROKEN|FILTHY_TUNIC;
179 Possibility = 15;
180 StrengthModifier = 100;
181 BitmapPos = 64, 432;
182 FormModifier = 20;
183 EnchantmentPlusChance = 10;
184 InElasticityPenaltyModifier = 50;
185 TorsoArmorBitmapPos = 32, 752;
186 LegArmorBitmapPos = 0, 432;
187 /*ArmArmorBitmapPos = 80, 496;
188 AthleteArmArmorBitmapPos = 80, 528;
189 LegArmorBitmapPos = 16, 496;*/
192 Config PLATE_MAIL;
194 StrengthModifier = 200;
195 DefaultSize = 75;
196 DefaultMainVolume = 4000;
197 BitmapPos = 16, 128;
198 Possibility = 250;
199 NameSingular = "plate mail";
200 FlexibleNameSingular = "armor";
201 MainMaterialConfig := { LEATHER, HARDENED_LEATHER, NYMPH_HAIR, TROLL_HIDE, OMMEL_HAIR, BRONZE, IRON, STEEL, METEORIC_STEEL, OMMEL_BONE, OMMEL_TOOTH, EBONY_WOOD, KAURI_WOOD, RATA_WOOD;}
202 MaterialConfigChances := { 5000, 2500, 250, 900, 100, 200, 150, 100, 25, 10, 5, 100, 30, 20; }
203 InElasticityPenaltyModifier = 20;
204 EnchantmentPlusChance = 5;
205 TorsoArmorBitmapPos = 32, 416;
206 ArmArmorBitmapPos = 80, 416;
207 AthleteArmArmorBitmapPos = 80, 448;
208 LegArmorBitmapPos = 16, 416;
211 Config BROKEN|PLATE_MAIL;
213 Possibility = 20;
214 StrengthModifier = 100;
215 BitmapPos = 0, 352;
216 FormModifier = 20;
217 MainMaterialConfig = { 6, NYMPH_HAIR, OMMEL_HAIR, IRON, STEEL, METEORIC_STEEL, DRAGON_HIDE; }
218 MaterialConfigChances = { 6, 250, 100, 250, 100, 25, 10; } // CLIVAN
219 // MaterialConfigChances = { 6, 250, 100, 0, 100, 25, 10; }
220 EnchantmentPlusChance = 10;
221 InElasticityPenaltyModifier = 25;
222 TorsoArmorBitmapPos = 32, 496;
223 ArmArmorBitmapPos = 80, 496;
224 AthleteArmArmorBitmapPos = 80, 528;
225 LegArmorBitmapPos = 16, 496;