1 belderiver
/* meleeweapon-> */
5 WeaponCategory
= LARGE_SWORDS
;
6 DefaultMainVolume
= 100;
7 DefaultSecondaryVolume
= 40;
10 StrengthModifier
= 100;
12 IsMaterialChangeable
= false
;
13 NameSingular
= "dark sword";
15 PostFix
= "named Belderiver";
16 ArticleMode
= FORCE_THE
;
17 MainMaterialConfig
== PSYPHER
;
18 SecondaryMaterialConfig
== BLACK_DIAMOND
;
19 IsPolymorphable
= false
;
20 Alias
== "Belderiver";
25 CanBeEnchanted
= false
;
27 AttachedGod
= MORTIFER
;
28 WieldedBitmapPos
= 163, 398;
30 DamageFlags
= SLASH|PIERCE
;