1 /* rapier and knuckle by Neonivek */
9 WeaponCategory
= UNARMED
;
10 DefaultMainVolume
= 25;
11 DefaultSecondaryVolume
= 0;
14 StrengthModifier
= 100;
15 NameSingular
= "knuckle";
16 MainMaterialConfig
= { 9, EBONY_WOOD
, COPPER
, BRONZE
, IRON
, STEEL
, METEORIC_STEEL
, MITHRIL
, SILVER
, GOLD
; }
17 SecondaryMaterialConfig
= { 9, EBONY_WOOD
, COPPER
, BRONZE
, IRON
, STEEL
, METEORIC_STEEL
, MITHRIL
, SILVER
, GOLD
; }
18 MaterialConfigChances
= { 9, 100, 500, 500, 200, 200, 50, 20, 10, 5; }
20 AttachedGod
= CRUENTUS
;
21 WieldedBitmapPos
= 160, 416;
22 EnchantmentPlusChance
= 20;
25 Config BROKEN|KNUCKLE
;
29 WieldedBitmapPos
= 176, 416;
30 MainMaterialConfig
= { 9, EBONY_WOOD
, COPPER
, BRONZE
, IRON
, STEEL
, METEORIC_STEEL
, MITHRIL
, SILVER
, GOLD
; }
31 SecondaryMaterialConfig
= { 9, EBONY_WOOD
, COPPER
, BRONZE
, IRON
, STEEL
, METEORIC_STEEL
, MITHRIL
, SILVER
, GOLD
; }
32 MaterialConfigChances
= { 9, 100, 500, 500, 200, 200, 50, 20, 10, 5; }
33 EnchantmentPlusChance
= 40;
40 WeaponCategory
= SMALL_SWORDS
;
41 DefaultMainVolume
= 40;
42 DefaultSecondaryVolume
= 30;
45 StrengthModifier
= 40;
46 NameSingular
= "rapier";
47 MainMaterialConfig
= { 6, IRON
, STEEL
, MITHRIL
, SILVER
, ARCANITE
, EBONY_WOOD
; }
48 SecondaryMaterialConfig
= { 6, PINE_WOOD
, FIR_WOOD
, BIRCH_WOOD
, OAK_WOOD
, TEAK_WOOD
, EBONY_WOOD
; }
49 MaterialConfigChances
= {6, 500, 200, 100, 10, 5, 2; }
51 AttachedGod
= LORICATUS
;
52 WieldedBitmapPos
= 160, 384;
53 EnchantmentPlusChance
= 30;
61 WieldedBitmapPos
= 176, 416;
62 MainMaterialConfig
= { 6, IRON
, STEEL
, MITHRIL
, SILVER
, ARCANITE
, EBONY_WOOD
; }
63 SecondaryMaterialConfig
= { 6, PINE_WOOD
, FIR_WOOD
, BIRCH_WOOD
, OAK_WOOD
, TEAK_WOOD
, EBONY_WOOD
; }
64 MaterialConfigChances
= {6, 500, 200, 100, 10, 5, 2; }
65 EnchantmentPlusChance
= 40;