seems that UT level 1(2) has scripting error: what in the name of Mortifer 'OTerrain...
[k8-i-v-a-n.git] / Script / teams.dat
blob2b2cf2ad55dfeed62c8187f718943af545e492eb
1 /*
2 * WARNING! be sure to add ALL team definitions, even empty ones (see PLAYER_TEAM and MONSTER_TEAM as example)!
3 */
4 /*
5 * Description of hard-coded teams:
6 * 0 == PLAYER_TEAM == Player and pets
7 * 1 == MONSTER_TEAM == Monsters, default relation to other teams == hostile
8 * 2 == ATTNAM_TEAM == Residents of Attnam
9 * 3 == SUMO_TEAM == Huang Ming Pong during an arena figth
10 * 4 == VALPURUS_ANGEL_TEAM
11 * 5 == GC_SHOPKEEPER_TEAM == shopkeeper in GC
12 * 6 == IVAN_TEAM == Ivan the Communist team
13 * 7 == NEW_ATTNAM_TEAM == natives and ostriches of New Attnam
14 * 8 == COLONIST_TEAM == colonists of New Attnam
15 * 9 == TOURIST_GUIDE_TEAM == dummy team which holds the village elder, who tourists follow
16 * 10 == TOURIST_TEAM == tourists of New Attnam
17 * 11 == BETRAYED_TEAM == pets which the player has angered
18 * 12 == MONDEDR_TEAM
19 * 13 == KHARAZ_ARAD_TEAM
20 * 14 == FORESTMAN_TEAM
21 * 15 == SOLICITUS_TEAM
22 * 16 == MORBE_TEAM
25 Team PLAYER_TEAM;
29 Team MONSTER_TEAM;
33 Team ATTNAM_TEAM;
35 Relation PLAYER_TEAM, UNCARING;
36 KillEvilness = 50;
39 Team SUMO_TEAM;
41 Relation PLAYER_TEAM, HOSTILE;
44 Team VALPURUS_ANGEL_TEAM; /* Spawned hostile angels */
46 Relation PLAYER_TEAM, HOSTILE;
47 Relation MONSTER_TEAM, UNCARING;
50 Team GC_SHOPKEEPER_TEAM; /* Dungeon shopkeepers */
52 Relation MONSTER_TEAM, UNCARING;
53 KillEvilness = 100;
56 Team IVAN_TEAM;
58 KillEvilness = 100;
61 Team NEW_ATTNAM_TEAM;
63 KillEvilness = 50;
66 Team COLONIST_TEAM;
68 Relation NEW_ATTNAM_TEAM, FRIEND;
71 Team TOURIST_GUIDE_TEAM;
73 Relation NEW_ATTNAM_TEAM, FRIEND;
74 Relation COLONIST_TEAM, FRIEND;
75 KillEvilness = 50;
78 Team TOURIST_TEAM;
80 Relation NEW_ATTNAM_TEAM, FRIEND;
81 Relation COLONIST_TEAM, FRIEND;
82 KillEvilness = 10;
85 Team BETRAYED_TEAM;
87 Relation PLAYER_TEAM, HOSTILE;
88 KillEvilness = 10;
91 Team MONDEDR_TEAM;
93 Relation PLAYER_TEAM, FRIEND;
94 KillEvilness = 50;
97 Team KHARAZ_ARAD_TEAM;
99 Relation PLAYER_TEAM, FRIEND;
100 KillEvilness = 50;
103 Team FORESTMAN_TEAM;
105 Relation MONSTER_TEAM, UNCARING;
106 KillEvilness = 50;
109 Team SOLICITUS_TEAM;
111 Relation MONSTER_TEAM, UNCARING;
112 KillEvilness = 50;
115 Team MORBE_TEAM;
117 Relation MONSTER_TEAM, UNCARING;
118 KillEvilness = 50;