3 DefaultArmStrength
= 35;
4 DefaultLegStrength
= 35;
8 DefaultPerception
= 30;
9 DefaultIntelligence
= 25;
13 TamingDifficulty
= NO_TAMING
;
16 HeadBitmapPos
= 112, 160;
17 TorsoBitmapPos
= 32, 128;
18 ArmBitmapPos
= 64, 80;
23 Inventory
= { 2, SUN_CRYSTAL stone
, solstone
; }
24 NameSingular
= "vault keeper";
25 PostFix
= "of Loricatus";
26 IsPolymorphable
= false
;
27 Amulet
= amulet
(AMULET_OF_LIFE_SAVING
);
28 BodyArmor
= OCTIRON bodyarmor
(PLATE_MAIL
) { Enchantment
= 1; }
29 Cloak
= SPIDER_SILK cloak
(CLOAK_OF_ELECTRICITY_RESISTANCE
) { Enchantment
= 2; }
30 Belt
= DIAMOND belt
{ Enchantment
= 4; }
31 RightWielded
= vormav
;
32 RightGauntlet
= ILLITHIUM gauntlet
(GAUNTLET_OF_STRENGTH
) { Enchantment
= 4; }
33 //RightRing
= ring
(RING_OF_FIRE_RESISTANCE
);
34 //LeftRing
= ring
(RING_OF_POISON_RESISTANCE
);
35 RightBoot
= ADAMANT boot
(BOOT_OF_STRENGTH
) { Enchantment
= 4; }
36 KnownCWeaponSkills
= { 4, UNARMED
, KICK
, BITE
, AXES
; }
37 CWeaponSkillHits
= { 4, 2000, 2000, 2000, 2000; }
38 RightSWeaponSkillHits
= 1000;
41 DefaultName
= "Denim";
42 HostileReplies
== "\"I can't allow you to do this! I'll have to go back to banana growing if you take my most precious artifacts.\"";
43 FriendlyReplies
== "\"Don't take any artifacts from here. I am investing them.\"";
44 DeathMessage
= "The vault keeper disappears in a bright light.";
45 /* Replies overridden */
46 AttachedGod
= LORICATUS
;
47 BodyPartsDisappearWhenSevered
= true
;
48 CanBeConfused
= false
;
49 EnergyResistance
= 50;
50 IsImmuneToLeprosy
= true
;
51 IsImmuneToItemTeleport
= true
;
52 AllowUnconsciousness
= false
;
53 DisplacePriority
= 10;
54 UndeadVersions
= false
;
55 IsImmuneToWhipOfThievery
= true
;