1 boulder
/* olterrain-> */
3 DigMessage
= "You smash the boulder to tiny bits.";
4 MainMaterialConfig
== GRANITE
;
5 NameSingular
= "boulder";
6 SitMessage
= "The boulder is rather hard to sit on.";
10 LeftOverItems
== NaturalMaterialForm
{ MainMaterial
= 0 { Volume
= 500:1500; } Times
= 1:3; }
24 BitmapPos
= 64, 304; /* Should be checked */
27 IsAlwaysTransparent
= false
;
28 Walkability
= ETHEREAL
;
33 MaterialColorB
= rgb16
(220, 220, 220);
35 Adjective
= "snow-covered";