5 WeaponCategory
= BLUNT_WEAPONS
;
6 StrengthModifier
= 150;
9 DefaultMainVolume
= 2000;
10 DefaultSecondaryVolume
= 200;
11 NameSingular
= "staff";
12 PostFix
= "of wondrous smells";
13 MainMaterialConfig
= { 4, TEAK_WOOD
, EBONY_WOOD
, ARCANITE
, OCTIRON
; }
14 SecondaryMaterialConfig
== RUBY
;
15 MaterialConfigChances
= { 4, 250, 100, 50, 25; }
18 AttachedGod
= INFUSCOR
;
19 WieldedBitmapPos
= 160, 304;
21 EnchantmentPlusChance
= 5;
27 WieldedBitmapPos
= 176, 304;
28 MainMaterialConfig
= { 3, EBONY_WOOD
, ARCANITE
, OCTIRON
; }
29 MaterialConfigChances
= { 3, 100, 50, 25; }
30 EnchantmentPlusChance
= 10;